souls
Souls
souls

Can't honestly see a situation where I'd use matchmaking in the background.

You know, inFamous is his favorite game from the PS3. Not only is it his favorite, but he's still considering buying a PS4 just for Second Son, as he mention in his post.

I want to slap you with a dead fish.

The slow speeds likely came from the service being free and maybe even premature, it still sucks for the most part. But the new store, and the trophy system, were new things added later. Along with the slightly useful in-game XMB. What RAM it has is fast, but it's just too little to make anything new on the PS3 faster.

Sorry for the second reply, lots of people are saying the same thing. That DRM won't work, they can't force you to authenticate every game unless the multiplayer warrants such a check. Why? You cannot expect every PS4 owner to be online, unlike the Xbone, and so publishers won't sell people a game that people can't

The same kind of DRM available for publishers on the Xbone won't be there for the PS4. They're basically restricted to online passes with the PS4.

Well, lets be fair here, the PS3 and 360 are being pushed hard to do things they weren't exactly intended for. When each console launched, each one performed just about as good as they were supposed to, but a lot has changed sense then.

Microsoft has already given you some details via their used game policies, something that's easy enough to google.

Oh lordy... forget it. I'm not spelling it out for you, I'm not going to go over everything I say just to get you to understand me. Good day.

That's what I said.

Well, I would be nice if John up the street with spotty service from his ISP could play Xbone exclusives. I heard he's a good guy.

Worth noting, Jack Tretton originally talked about "game sharing" as a feature, as something that could be used to share/lend out your digital games. They turned silent afterwards, and eventually changed their digital policy to more or less make it function as stricter DRM.

Oh I'm not delusional. I'm entirely aware that what I own is the disk, and that it doesn't give me any control over the IP. But because I do own the disk, I essentially own the software that's on it. After printing this copy of The Last of Us and shipping it to a retailer, and having it sold to me, they lost all

You've taken a hard right into some tangent that has zero bearing on what we were talking about. Granted, I followed, but I think you're taking something from my words that isn't there.

It is. I can either buy it digitally, and have it tied to my account, or I can buy it physically, and do whatever the hell I want with it.

Yup, if you happen to have a decent connection. Then you have to check to see if you have XBL servers for your region.

...

Principle, my friend. As I said, just because it doesn't affect you personally doesn't mean it's all fine and dandy.

Meh, I just hate fanboys and sweeping generalizations.

Nope, and I have a membership to Plus, so the new multiplayer requirement (which I hate) won't affect me either. But I don't represent everyone who wants to buy a console, and nor do you.