sophiarosswparsons
Sophia Ross W. Parsons
sophiarosswparsons

the shader script for their cel shading takes data from the model’s texture to make the effect, so its loading both. also the realistic style look of the pillar is also using a shader to get its look, not merely from the models texture. but shader scripts can do very little or a lot depending on the goal, anything

this seems like a weird targeting glitch, probably dependent on how they set up the shader, how it calculates the shading, and how it calculates the mesh, and its borders colliders.

 One a shader doesn’t just apply a texture, change lighting or modify either, a shader script also calculates pixel location to do it

For a lot of reasons, thank you for the varied international coverage and representation lately. Keep up the good work.

It’s August 29 and the full version it out. People are still falling through the map. Servers go up and down. Lag is still a big issue. And yes, I treated the beta like a demo because it was close to the release date. I knew they wouldn’t be able to fix everything in a short period of time.

I would say so. The main story is very light and takes only a few hours (maybe even as little as one or two if you’re like, the best goddamn player in the world) but there’s something very addicting about searching out new moves, learning them, and trying them for yourself. It almost feels like collecting Pokemon!

I’d say no. Though you will still find the combat mechanics interesting, the single player is absolutely bare bones. There is not much exploration, as there is no thing as “getting lost” — everywhere you go there’s a boss you’ll have to defeat anyways— and the foes themselves aren’t that interesting. If you open

Let’s all remember that Nintendo is not violating the game developer’s First Amendment rights as the ESRB is a non-governmental entity that is used by the video game industry to self-regulate.

I’d worry more about what happens to your pets

The whole situation sucks, and I wish it had never happened.

Awesome. I always hope with good representation in their games follows the same standard with hiring, but always assume the worst.

Well, it’s a private company, they can censor anything they want. The first amendment only stops the government from doing it.

Too Human of all things had an interesting take on this. You could select what loot tier would automatically be trashed.

Baby boomers created the internet, which is what created a world of self-entitled assholes who think that all content should be free and high quality.

Thing is, if you want good content out of someone, that person has to want to make that content. If Joe made content he wasnt into then the viewers would be complaining about the bad content.

I mean what the fuck are people upset about.

Dad goals for real. You’re not a good dad until you build a giant fighting robot with your child.

Ahh gotya, that makes perfect sense. The article made it sound like something completely unexpected / un-programmed. Instead just a bug.

its not explained well in the article, but its dialogue from the third ending, which should only be triggerable if certain conditions are met. The glitch works on the fact that other dialogue can pop up depending one what you do and the game uses those dialogue branches to actually trigger the ending. So you do just

its not explained well in the article, but its dialogue from the third ending, which should only be triggerable if certain conditions are met. The glitch works on the fact that other dialogue can pop up depending one what you do and the game uses those dialogue branches to actually trigger the ending. So you do just

I agree. Using a bomb to launch yourself OVER the gate is a skip. Using it to launch yourself THROUGH the gate is a glitch. Seems pretty cut and dry to me.