sophiarosswparsons
Sophia Ross W. Parsons
sophiarosswparsons

what is this from?

you are just too funny, and you don't know it, oh well have a nice day.

ya I just found that out, mind you I should of realized the Pokemon company inter nation and taking that over( 2003 so 11 years, to be exact), but This is still something common in the TCG industry, I expect they have followed suit, especially as I'm sure they learned from how wotc acted with it while they and it(for

uh, alright, have fun with that, its not really going to get you anywhere,(not to mention you actually finding out where i live could actually be illegal depending on your methedology). Also I doubled checked, WOTC(or wizards of the coast), only cracks down on printed proxies(cards painted to look like another), or

enlighten me, what have they mistaken this time?

under Wotc eula(last i checked Nintendo still worked with them to get the card game out in America), this is actualy allowed. All mtg cards that have artists renderings are then considered the artists work not belonging to mtg, not to mention fair use laws, this mentality extends over to the Pokemon tcg I am sure.

oh i did, just thought to tell ya your link broke.

you link hasn't survived kinja, not working properly

that and the system they've given can be quite awkward to learn unless you push through it, that kind of pushes people away from trying anything to far out of the box. Also note that the vast majority of MOBA's(there really has to be a better term then that), and TD's, are due to the easily accessible information out

oh nvm mind what I said, the authors willing to go through it(and i was exaggerating slightly, but im used to people under estimating the effort that goes in to any thing like this)

its not a limitation, its just not worth the effort you have to put in to it, to do it. its relay easy to do somethings in the editor, and devastatingly hard to go out side that box. But there is a surprising amount you can do with in that box, but its still a lot more effort then its worth for most people.

we have tested they feel some form of pain, there just not aware of it. (there are some rather odd tests about flys...) but even at that its no where near what we consider pain. its just enough to tell them somethings there, or missing. the insects them sevens seem to care very little about it, as you have noted. but

yes, though there not aware of it to the same level. but they have enough of the response to know they've hit something, and to try and avoid it next time. as has been tested. but obviously even at that level, its no where near what we our selves are used to. one can argue with awareness of pain, you can't really

sadly as a developer, i can tell you mechanics are copy right able, while in a group. I can copy right a series of mechanics, and aesthetics(the two separately but in groups of the same). go look up Tetris, and Tetris clones, EA holds two patents, Tetris; its mechanics, and order of operations, and Tetris' basic

ya, they're more hamlets, with larger economies... as in less secluded, and more aprat of the countries economy, like mini-mini-capitals, in a dukedom or somethng... maybe skyrim realy is just a dukedum, and no one wants to admit it..... well the one thing the eso did right(well better) was making the towns feel

still should of been at least a couple 100 megabytes, not ten. Maybe its an albertan thing but must of who i know had "high speed" which was something around 5 mega bits to 10 mega bits(not bytes) per second at the time.

or you know, they have similar sources, because, ya a show which takes inspiration from several mythological sources all over the world, and a movie which based its original primes on a fairy tale, aren't going to have things in common.(the later portion being sarcasm, this really isn't that surprising)

psst, its not the girl in the centre we're talking about.

yes and no, while i don't know about the books, While hasbro originally made a statement to say they are connected, both developers of the game, and the show vehemently refused that statement(as much as they could), the latter saying there certainly, was inspiration from the games, but they where never intended to be

Its not surpassing, who do you explain to some one that your emotions are at the flip of a switch, and you don't control the switch. not only that every time it flips, a piece of you breaks or cracks off. Any one with a limited degree of mental issues can see it. but the average person, whom most of there emotion