sonofsisyphus
SonOfSisyphus
sonofsisyphus

The source nation, if this is a real intel device, would be one without spy satellites.

Well, to be fair; The Mojave is actually like that.

MMOs will eventually shut down based on the actions of strangers, your counter-arguement is invalid.

I liked the game. I never ever said I didn’t like the game. I’m just discussing a facet of it.

An aside; I’m getting real tired of people immediately thinking that criticism is hatred.

That happens? I know the one in Megaton isn’t scripted to do anything like that.

I can assure you, the radiation levels would drop significantly.
And I’m fine with it all being destroyed, the problem is somehow people surviving in the rubble without the infrastructure.

I’m not angry, I’m just discussing it.

But they’re a cop-out; they shouldn’t be edible, they’re not good sources of food, they’re 200 years old, and how have they not all been scavenged and eaten already? There’s no real indication of fungus farms outside of little lamplight, and you don’t see it that often. And most meat resources are radioactive and come

Where is the RadAway coming from? How is there still this much RadAway left after 200 years? How does the doctor have a seemingly unlimited supply?

You must be fun never, judgemental prick.
I still enjoyed Fallout 3, I’m just discussing a portion of it I feel falls short.

There’s only one Brahmin in Megaton, no food is shown to grow, and the premise of The Pitt implies there is no trade with the outside of the DC Wasteland.

What are you talking about? It was always implied to be the Chinese.

Self referentially, while everyone is FEV exposed, even in the original Fallout there was nowhere near that much radiation, anywhere except The Glow. And while yes, DC got more bombs, the precedence was always “This radiation is murdery.”

Think of how fast radiation kills the Player Character in Fallout 3; your

We know how radiation, and we know how long it takes for isotopes to decay into less radioactive isotopes.

What.
Are.
People.
Eating.
Somehow tons of Sci-fi and fantasy games can answer that question this one can’t.
That was my major squabble. Fantasy is fine, but it needs to make sense self-contextually.

But then how are people living there?
The problem it isn’t bombed out, the problem is it’s still more radioactive then it should be (not really a big issue, I can get that) and also people living there with no possible way to actually, well, be living there at all. What do they actually eat?

But there’s still an in-universe explanation that makes sense. FEV exposure (even for the ghouls; almost all humans are FEV exposed in Fallout.)
And Fallout 1, 2, and NV did a much better job on portraying their environment.

It’s a game that prides itself on world building and “simulating” real life, it doesn’t get that excuse.

I personally found New Vegas much more immersive than Fo3. What with there actually being a reasonable way for people to live in the Mojave, since there’s farms, a clear supply of electricity, the infrastructure of New Vegas and the NCR, and Fresh Water.

That and Fallout 3 always breaks me of immersion with its

One word: iPad.