sonicisknuckled
Sonic Is Knuckled
sonicisknuckled

I mean, I get why they did it. Object limits can be extremely frustrating and complex physics engines can cause lots of glitches.

Honestly, I don’t want backward compatibility. I don’t want the people designing the console’s hardware and the console’s OS to be held back by a feature I’ll never use.

PC’s still suck for playing games on the couch, and I can’t bring myself to play games in my office, at my desk, on a relatively tiny screen (30” < 80”).

Yea, but that genre is so incredibly boring. :P

It’s extremely unlikely that the NX will be out next year. We’re still at the stage where we having nothing but rumors without substance.

I haven’t turned on my Xbox One since a month or two after I bought it.

Meanwhile, this is still going:

I don’t disagree. Just pointing out that the OP completely missed the point.

Someone on Reddit did an in depth analysis of Mario Maker’s physics engine. It looks like they’re using a simple rectangular collision system instead of a true physics engine, probably because they wanted a large number of moving objects on screen with no slow down.

You still haven’t said how any of this justifies calling a developer “lazy”. As if he just sat on the couch watching TV and the game just fell out of his ass. It just comes off as the incoherent ramblings of an entitled gamer.

I have all three consoles and a PC, but I generally tell people to buy a Wii U. It has a ridiculous amount of great games that you can’t play anywhere else. And it’s the king of local multiplayer, which is usually important for anyone who a family or friends.

Low resolution limited palette sprites are significantly easier to produce for someone who isn’t an artist. It’s a very programmer friendly way of producing art.

A game of that scale would require a significant investment for an artist. By comparison, the work done by a business manager is a drop in the bucket. So he had the following options:

You’re missing the point.

So you get the whole watching the world burn thing but... you don’t get the whole watching the world burn thing. Are you high?

Criticism is fine. Calling them lazy is not.

Seriously. Given a 3 person team (programmer, artist, composer), the average development time, and the average salary, you’re quickly approaching a million dollar budget. And since they don’t have that kind of money, they invest their time, working evenings and weekends for several years.

I agree with mixing pixel densities. That’s irritating.

You’re confusing lazy with being unable to afford something. He didn’t have the money to hire anyone, so he did *everything* himself, in his free time, for 5 years. That’s not lazy, that’s the opposite of lazy.

Seriously, why would you wear black, showing off your dandruff problem, during a documentary?