Fuck this shit. It’s my fervent hope that those vile pieces of shit in the NRA that are going to pass this off as a sad and unavoidable consequence of free society end up in prison for life some day.
Fuck this shit. It’s my fervent hope that those vile pieces of shit in the NRA that are going to pass this off as a sad and unavoidable consequence of free society end up in prison for life some day.
It’s a bit surreal that Putin’s fee-fees play a large role in global politics. I mean, granted, the fee-fees of many politicians are their prime motivators, but in this case said fee-fees may decide that the best options for alleviating their woes are explosive and launched at high speeds.
I honestly couldn’t care less in this case.
As do I. The only gripes I have are easily solvable as soon as UI mods start being a thing again.
I like the painterly style. Good balance of explicit and implicit detail. Natural color palettes are always nice, too.
Well, actually, Fallout 4’s Brotherhood was far more faithful to pre-Bethesda material. It was only in Fallout 3 that they were anything other than miserly shitbags.
Could be the bones of a future DLC pack weapon.
I’m becoming convinced that there’s a significant portion of the population that drifts through life— all the way from birth ‘til death— only 50% conscious at most. I’m talking full-on sleepwalking mode, cradle to grave. Just an endless parade of “Huh? ...oh...” that carries on until they pass from this mortal coil.
Throughout this whole ordeal, the guy never thought to wipe his face. While he was paying I offered him a napkin or a wet-nap and he declined. He was still covered in honey-garlic sauce when they left.
Unfortunately I’ve seen too many deathclaws at this point to be freaked out by them; they’re just an enemy that takes a few more bullets than the rest. Once the game starts throwing them at you in pairs and you still mow them down, they lose their efficacy. I do enjoy the horror elements when they pop up, though.…
Oh, don’t bother with that. Just hit ~ and type in “player.modav carryweight X”, where X is the number of additional pounds you want to be able to carry.
14 US. I could practically row a boat.
One of the parts about working in food service that I hated most was the gloves. The only size that tends to fit me is 2XL, and most of my coworkers were either women or men with dainty spider-hands. Consequently, my managers more often than not chose to skimp on glove purchases and told me to “make the Mediums work”.…
Perhaps “All One Can Eat” is a good modern alternative.
I never understood why the whole continuity of consciousness issue was so difficult for people to comprehend. Copying yourself doesn’t let you live on in the copy; that copy is a different person that just so happens to have an identical personality and set of memories. I’m glad a game finally tried to address…
It’s only a coin toss in the philosophical sense. If you’re scanned, of the two instances of you that exist, the one that won the coin toss is the one that survived longer. So metaphorical it’s nearly nonsensical.
It gets a lot less stressful when you prioritize looting the rarer components while out in the field and rely on settlement salvaging for the more common ones. There’s even an option for “Component View” in transfer menus, I believe.
Yeah, just wishful thinking on my part.