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Sololoso
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Yeah. Scripted enemies are rather annoying.

Secondly, Crane's attack strength and movement speed both double at night. This makes for some good opportunities to take out monsters who've been giving you trouble during the day, but only—and this is key—if you can do so without attracting the night-time super-zombies. I've waited until night to clear out tough

You'll see NPCs with guns very early on in Dying Light. You may even run into bandits outside who attack you with them. Getting a gun of your own takes a long time. And once you do, they're really not all that useful. Ammo is extremely scarce, and the noise alone makes the risk of using them outweigh any possible

Speaking of weapon durability, the best way to enhance it is to only use a weapon when you absolutely have to. Sort of like the repairs, actually. Every single hit chips away at a weapon's life-span. And it eats away at Crane's attack stamina, too. Kicking zombies, on the other hand, doesn't cost Crane any stamina.

Once a zombie is on the ground, it's very easy to hit them right where it hurts: in the noggin. Reserve your best weapons for these sorts of killing blows. If you begin attacking a zombie or group of zombies with your best stuff, it's very easy to go through an entire weapon (or even two or three) whacking at a

Vendors demand a high price for weapons. You won't be able to afford most of what they sell for a while. Don't worry about that—you can always scrounge around outside for more baseball bats and hammers. The things you should scoop up the moment you see a merchant selling them are all the cheap odds and ends they have

Lockpicks let you open chests with the best loot. Throwing firecrackers distracts zombies and draws them away from stuff you're trying to get to. Except for maybe medkits, these are the two most important consumable items in the game by far. Thankfully, you can carry a ton of both. Make sure you have a healthy amount

I mean, luring a bunch of undead into a small area and then setting them all on fire is pretty much the oldest trick in the zombie-killing playbook, right?

One specific class of zombies in Dying Light called "Virals" are incredibly fast and incredibly deadly. Unlike normal zombies who shamble around slowly and stupidly, Virals sprint non-stop, climb over barriers, and dodge your attacks. They're peppered throughout Harran like all the other bad guys, but loud noises are

Nacho cheese is what you call whatever cheese is around when you're making nachos.

I'm really into nVidia, but I still tweeted it.

Thanks, appreciate it. That's going right into my to-watch list.

I'm just hoping that UE4 is easier to work with. Maybe it was just me, but UE3 was a massive pain in the ass to use.

So glad I'm finally getting out of the service industry. I count myself lucky I never experienced enough insanity to actually have anecdotes. Well, besides that one time an old man tried to fold me in half with a food tray at KFC.

Whoever designs this food is obviously an alien and/or otherworldly entity that desires nothing more than to see us fat and sweaty and clogged with more fat. They would then harvest us and feed on us in the same manner that small children find and devour carpet-entangled Goldfish.

Someone obviously doesn't like avocado.

2480 continuous hours

It doesn't have the same problem that The Hunter has where everything costs way too much money, does it?

"Could you make me a hot Ice Blended?"

I use olive oil and I don't use much of it. Granted, I didn't count the calories from that, but I doubt it ended up being enough to put me back over 2,500 a day when most of my meals consisted of seared veggies, lean meats and small quantities of rice. It's entirely possible that the pounds gained from new muscle