snazzlenuts
snazzlenuts
snazzlenuts

I just hit rank 3 with my warlock and am waiting for a sweet helm or chest armor to drop (I got gloves and greaves, as well).

It was quite fun, once you knew what the cards said (they were in French) and it was really easy to pick up. I'm sure you'd be able to jump right back in quickly.

I think the helmets and gloves.

I really enjoyed Child of Light (after I got used to the dialogue). The story towards the end really stuck with me and the soundtrack is amazing. Dark Souls 2 is slightly easier than DS1 and is a great game, but the newer version of the game ups the challenge by throwing waves of bad guys at you. Honestly, if you

Triple Triad for life!

The Iron Crown has two bosses that are awesome fights and one that is terrible (an optional Smelter Demon variant). The Gank Squad (trio from Sunken King) is the only time I have ever declared something in the Souls series as unfair.

Had a great time last weekend with D L playing Spaceteam (both app and table top versions), Mille Bornes (French card game), Fibbage, and Drawful!

Yeah, that one works well and Jackbox's Drawful is THE BEST drunk.

Not many video games go well when drunk. Navigating caves in Skyrim while hammered was a disaster.

I played OoT in college, so it is very likely my navigational skills were more than a bit inhibited…

Great articles and wonderful comments all around (outside of the Zelda incarnation article, which was oddly contentious). I wish I would've had anything to contribute to the conversation, but I have only played OoT up to the Water Temple (double fuck that level) and Twilight Princess (which was only okay). If there

The More You Know.

I will be playing Destiny this weekend and gearing up for Iron Banner on Tuesday. I played a bunch of Crucible matches with Venerable Monk and BarryBillercay and had a blast. I didn't even do anything embarrassing this time, like try and throw a grenade and attach it to my partner's head (sorry Venerable Monk). Baby

That's something a synth would say!!!

From what I understand, with Monsters, Inc. they developed the software to render realistic hair, Nemo realistic water, and The Incredibles fabric and movement underneath. So, they've had the ability to tighten all of that up in later movies.

Duwease is the GOAT at everything!! I need him as my life coach!

Two words: Fashion Souls.

There was a great moment on making of The Incredibles where Brad Bird says animators hated drawing fabric. He said they could render an explosion in no time flat, but the scene where Robert inspects his costume and notices the sleeve is ripped, by putting his hand in the the sleeve, caused the animators all sorts of

Oh there's an ending. It's just the typical Souls ending where you need charts and diagrams to figure it out.

There is a little more to the doll than what you think and the origin is explained a little more in the DLC. That's all I will say on that topic.