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While I respect that, I feel that eventually down the road they’re going to have to monetize certain things (if they’re not already).

Now playing

Overwatch is going to release new characters and maps as free updates, rather than paid DLC, game director Jeff Kaplan said in a developer update today. Previously nobody knew for certain how Blizzard would monetize this aspect of their game. Phew! via Polygon.

Well, as Arthur C. Clarke once said, “Any sufficiently advanced technology is indistinguishable from magic.” And the Institute has some pretty bomb technology, so!

It’s always felt to me that they simply don’t want to be lumped in with other MOBAs due to the negative connotations a good portion of the gaming community associates with them. Blizzard is more interested in attracting players that have never played a MOBA or dropped out of them (due to fears/experiences with

NO, YOU LISTEN TO ME. I LIKE PEAS AND I LIKE CARROTS. BUT IF YOU MIX PEAS AND CARROTS I WILL LOSE MY SHIT.
/s

Did anyone actually read the article, or did people just see MOBAs being compared to an FPS and then lose their shit all over the comments?

I remember liking 3 so not sure why it apparently isn’t liked.