Ok this looks awesome. I love the idea of a “demake” to remind newer gamers of what the older experience was. Such a cool idea!
Ok this looks awesome. I love the idea of a “demake” to remind newer gamers of what the older experience was. Such a cool idea!
Never said he did. I’m saying he worked hard to build a strong Twitch following. He’s not really my cup of tea, but I’ve definitely seen some of his coverage over the years, and the guy will stream for 12+ hours while bringing in other streamers and commentators. Streaming is work, regardless of whether you’re gaming…
We live in a crazy world, where if you put in the time and work online, and get lucky, you can become a millionaire in months. That said, the “luck” factor is still pretty huge. I have friends that have been grinding on Twitch for years and still can’t make a living off it because they haven’t managed to “go viral.”…
Please watch Peaky Blinders. That show is so damn good.
I was actually holding off on watching the show after seeing reports of how horrible some of the English subtitles are. I’m not totally fluent in Spanish, but I knew enough for it to be distracting while watching “Money Heist” (or rather “The House of Paper” which is the original, much better title to the show). It’s…
TIL
Is it weird that the first thing I do in any MMO is disable almost all chat outside of local or sometimes just whispers? Although it sounds like that wasn’t even enough to avoid the awful spam/hate. Yeesh.
The action-based (“souls-like”) combat and lack of a giant, dumb ability bar piqued my interested. I watched my friend play for about an hour last night, and the combat seemed like a really nice balance between dodging, swinging, and using abilities without feeling overwhelming. Also, while collectathons aren’t for…
Yes.
Yep. The super slow start coupled with the horrible humor is what threw me off this game hard. I was also hoping for “Subnautica in Space” but was pretty disappointed. Outside of the bad humor, there just wasn’t a super interesting bread crumb trail of story to follow. Subnautica constantly kept forcing you to push…
It is the most consistently good fast food franchise on the planet. Fight me.
A friend of mine recently started playing and asked me what the “end-game” of Destiny 2 was. I told him the Destiny 2 end-game is FASHION and he laughed. I told him I wasn’t joking and he laughed again. WHO’S LAUGHING NOW
Having just finished a 2-year D&D campaign in 5e, I can say without a doubt that the least interesting parts of that campaign were the combat sequences. This is with an incredible DM who has a career as an indie filmmaker (writing, directing, etc), so he’s at the top of his game creatively. But by far, the most…
Yep, which is why I said TWICE now that he’s in the wrong and an asshole. Not sure why you’re still replying. I literally don’t disagree with you. Have a good day!
None of that meets the artist’s desire for their work to be seen and enjoyed by the masses. Who knows if there was even a negotiation when it came to what he “agreed” to, or if he was forced to give up his IP for a payoff. I literally said that he’s in the wrong and an asshole. My point is simply that I also…
Is he in the wrong? Yes. Is he kinda an asshole? Yes. But I also completely understand working so hard on something so beautiful that you’re proud of, then being told “Naw, you can’t share that with everyone.” Dude is a brilliant musician, and Music of the Spheres is easily some of his absolutely best work. He should…
Good journalism comforts the afflicted and afflicts the comfortable and I plan to juggle both, holding people in power accountable and highlighting those in the community working towards solutions.
It’s so weird (and refreshing) to see an honest comment about how shitty Sony is at the top of a comment thread. They’ve been so bad for so long, but yet they are supported in droves by consumers who are willing to ignore incredibly consumer-hostile actions for “more good games.” It’s amazing what good marketing can…
Yikes. Both of those takes are heavily misinformed. But it’s not entirely your fault. As I said earlier, studios and publishers should be much more open with the numbers behind producing massive titles. They aren’t, so it’s very easy to believe the two points you made. I’m done with this convo, as if you genuinely…
All my opinions come from personal experience in game development, and in this case, multiple relationships with folks who have worked (or still work) at Bungie over the past 20 years. So unfortunately, I’m not at liberty to share numbers that haven’t been shared publicly. That said, anyone can do very minimal…