well you have it all figured out don't you, guess i didn't know what i was talking about. sorry !
well you have it all figured out don't you, guess i didn't know what i was talking about. sorry !
lol textures don't have much to do with it, especially since the n3ds GPU is unchanged.
it totally does fwiw. the reason i test it on n3ds is because i find the cstick super comfortable to aim. atm n3ds doesn't provide any technical edge for this game, and even on old3ds it could be made to look way, way nicer.
no, we haven't. to be honest I'd like to hear what they think of it (if anything), but of course I also realize they'd be fully within their rights to shut us down...
didn't think our game would get featured on kotaku again ! thanks owen. :)
thanks, I really appreciate it. :) there's still a lot of work to do before the game is actually playable in a fun way, and I also have a bunch of non essential stuff I want to add (for instance I'm working on a portal 2 style level editor running on the DS), so it'll be a while. Months to be sure, but hopefully not…
that would have been a cool headline though !