Always someone who seems to think doing pixel and frame perfect skips in Mario World is way less impressive than beating Mario World the regular way.
Always someone who seems to think doing pixel and frame perfect skips in Mario World is way less impressive than beating Mario World the regular way.
In before Kotaku regulars comment that “cheating during a speedrun” is using any skips, glitches, or whathaveyou that isn’t playing the game 100% as intended.
The grays are super odd on this article. Instead of the normal trolls they’re just a bunch of fucking morons.
Whoever you’re quoting made up an analogy that doesn’t work.
Sounds like the same attitude a lot of people take toward videogames in general. Suggesting that the way you play a videogame is fun and worthwhile and they way another person plays it is nonsense and a waste of time is a bit snobbish.
And if we are going to impose objective standards on fun, then let’s be empirical…
You’re a piece of shit Ajit.
Did you read the article? It very clearly states that the rule hasn’t gone into effect yet, and the Senate will have 60 days to override the ruling.
The pedantry in the comments of speed-running articles gives me life.
koopa
trooperstroopas
Yeah. the common argument is theyre not playing it like the creators wanted, but these runners are probably the closest to the games inner workings other than the creators. It’s crazy how much they put into it.
It’s actually not like that at all, but OK.
You’re talking about an anti-ACE run. ACE runs like this are pretty clearly marked as such, and are difficult to pull off since it requires knowledge of how the game allocates memory.
It’s like watching someone perform an awesome pool trick, rather than just efficiently winning a game of pool.
These guys are exploring every nook and cranny, though, right down to the game’s pointer arrays and memory allocation. You see it more for the finished product, these guys enjoyed the finished product so much that they wanted to pop under the hood to see how it worked and then messed around some with that information.
Oh, I don’t dislike it or anything, I’m blown away by how people figure this out.
Considering that everyone running this category is judged by the same standard I’d say it’s fine that the guys who created the category get to decide what’s allowed to be done before timer start.
A lot of games have ACE exploits that are really awesome. The Legend of Zelda has a highly specific series of inputs that let players go right to Zelda’s room at the end and Symphony of the Night has a really amazing bit of menu navigation that triggers a credits warp.
56 milliseconds is 0.056 not 0.56
That was incredible. So much respect for people that can crack this stuff. It’s literal magic. Like, seriously. Someone with a extensive knowledge of coding doesn’t stand a chance here, this is effing magic.
While I definitely appreciate speedrunners who run through the game as “normal,” the ones that utilize massive, literal-gamebreaking tricks and glitches are so fascinating. They not only show the ingenuity and devotion of the runners, but also showcase the unthinkable interactions under the hood. Perfect example here.