I know they announced it for drive club, so it looks like the first party games are going to all be getting it.
I know they announced it for drive club, so it looks like the first party games are going to all be getting it.
I keep hearing shit about the gameplay, but for me is was just shy of perfect. It fit the story perfectly, and my only real qualm was a few mood breaking AI moments that are an issue in pretty much every 3rd person and 1st person action game. In reality its a game with gameplay in the 99th percentile and story that's…
I have a very good connection and i found dead island pretty much impossible to play with the amount of lag. I've never had so much problems trying to walk out of a room in an fps.
My experience with internet speeds over 10x the recommended requirement was that the service was unusable for about half the games. I'm certainly not going to pay money to see if they fixed it yet, especially not at the ridiculous prices they have.
I'm not much of a PVP player, so I haven't really spent any time at the Crucible. If they did lower the gravity at all for the story mission, the adjustment was very minor. In reality you should be able to jump 6x higher on the moon than you can on earth.
Yeah, Definitely a lot of fun, I went through it twice. Ever since I heard they were opening up the moon this morning I have been wondering if they were going to do it or not.
It was a great mission, my only complaint was the gravity was the same as earth, I was hoping for low grav super jumping to give it a truly different feel.
The only time I've ever seen managment care about crunching its when they have to pay their workers overtime. When they don't, and they don't in most states here in the US, crunching is just good business practices. Sure you burn out artists and lose them, but they're just jumping to a new promise at a new studio…
if by quickly you mean 10 years... seriously, nintendo games on ds from a decade ago still are in stores selling for 30-40 dollars.
Now they just need to do it for watch dogs. Man that game is awful.
To be honest 7, which was reviewed well, was pretty terrible, so this game pretty much has no effect on whether or not I ever buy a Wii U. So far I have a small curiosity to play wonderful 101, and i really want the donkey kong country game, other than that, the hand held iterations of 3D and 2.5D mario games has…
If you make a promise you should keep it. There is no universe in which a few cars is 40 of the 50 available, and there is no universe where a few tracks is 44 out of 55 available. I have no problem with them delivering the package they have, since it won't be the only ps4 ps+ game offered that month (unless they're…
Brilliant Sony. Promise a PS+ game that would be shy a few cars and tracks turned into a game where you would be missing 44 tracks and 40 cars (80% of the game's content) and now you have your fans falling over themselves to thank you over it.
I haven't played much of galaxy but it is definitely easier than 64. SM3DL was the first mario game that I played through the first world of without dying on my first try. I wasn't even particularly trying to do good. It is definitely more difficult than NSMB2. I think the biggest issue is that the nub for the 3DS…
If you need a game to be challenging, don't get either.
wait, a worse d-pad than the xbox 360? How is that even....
Just looked up a walkthrough and I quit in the black cave on the second disc, so I was actually pretty close to the 3rd disc. It's metacritic score has it at 78 which is pretty average considering video game journalists generally give at least a 70 to anything they think isn't complete crap. People love to praise…
To be fair, Lost Odyssey was the game everyone was luke warm about until FF 13 came out and was a massive failure - Then it became some kind of masterpiece, since it became clear that the JRPG genre was stagnating and needed more "hit titles". I personally played about 1/3rd of it and then got bored and quit.
Because the Wii U is selling terribly, and they need to try to increase the install base for their failing system.
Metal Gear Rising's quality was all over the place. Mostly terrible, once in a while it was good. The disparity between the quality of the character models and some of the environments were the biggest I've ever seen. Overall it was a god awful game. Story, terrible. Dialog, even worse. Camera, even more so.…