sketchygio
sketchygio
sketchygio

Wow, not sure why I remembered that wrong, but you’re right. Moot point on my part, I guess!

I wonder if this could be a leftover design flaw due to porting over weapons from Titanfall 2. In TF2, if I recall correctly, your default loadout was to have one main weapon and a sidearm. The Mozambique was considered a sidearm, albeit with a more shotgunny feel. In that context, the weapon probably made more sense,

Ahh jealous! Based on my sepia-toned memories, my days playing FF XI were some of the most fun I’ve had with any online game, albeit it was also my first experience with one. I would love to go back, but I can’t rationalize to myself why I’d need to purchase a game and pay a monthly fee on top of that.

I always have the issue of running into a roadblock of what to play next. Don’t play a game you think you OUGHT to be playing because everyone else loves them (like Witcher 3, Dark Souls3 or Undertale). Just start scanning your library, and start up the thing that catches your fancy the most at that moment, regardless

Thanks, this is a good and humbling reminder of how stupid-easy I’ve had it -and still do. Although they say you can’t buy happiness, it sure as hell makes life easier sometimes, to an unfair extent. I’ve had a homeless friend I was trying to help, and it’s always sobering to see how anything such as a family’s

I miss the days when ‘long game’ meant it would take 30 hours to beat, not including extras.

‘Kotaku will remember that.’

After playing Mother 3 a bit, the only reason I have to assume that it hasn’t been released as a standalone game in the west yet is because of how somber, sad and dark its tone can be, when compared to Mother 2. Specifically things that are difficult to write around and integral to the story.

I actually love the World of Light mode and appreciate its massiveness. I don’t think it’s a mode that is intended for players to plow through in a few sittings, so much as a way to take a break from multiplayer Smash in solo play. I see it offering some much needed diversions from online Smash, since Classic mode is

I’d like to agree with you. But we live in a world where people and companies can own names like ‘Disney’ ‘Lincoln’ and words like ‘Apple’ ‘Target’ ‘Gap’ or ‘Ram’. And if their names are used in the context of their field of business by someone else in order to make a profit, they probably have grounds to take legal

Great post! Thanks for posting links with images!

I’m kind of very excited about this storefront, even though we’re still lacking a lot of information, like how they will handle refunds, and what their bar for accepting indies will be (if any).Otherwise, it’s more $$ for devs I want to support, less toxicity and (hopefully) a cleaner interface.

Wow, for real? I had no idea. That’s a pretty awesome factoid.

Hah, I hear ya. I guess it depends on the person and/or situation. Personally, I’ll admit I’ve got boxes of cards collecting dust in a drawer. But it’s fun to bring out the cards on occasion, sit with friends at a table and down a few beers while we play. There’s a geeky bar near me where people like to do this kind

You’re right, I wouldn’t buy Battlfront 2 packs if they were physical either, but that wasn’t exactly the point I was trying to make. In a physical TCG you are just buying booster packs for a game that (beyond that) is essentially free to play. But what we’re seeing more and more of nowadays, is that in a non-f2p

You’re not wrong, in fact I believe some countries started investigating the whole thing with trading card games and the legality of them in accordance with their own laws. I’d say a big difference is that in a physical trading card game you’re at least paying for a physical product, albeit an economically inflated

I’d say one of the best parts of keyforge is how cheap it is to get into it. Ideally, you have a friend that owns the ‘starter set’ which comes with some tokens that are needed to play the game. If not, you can use some colored dice replacements as damage counters.

A feature which I love, because it makes the grind much less RNG. But the most important difference IMO, is that digital MTG is free to start!

Wholeheartedly agree with you. I’m ok with the idea of buying cards if there isn’t a $20 entry ticket into the game (even if said entry gives you 10 boosters). I’d also be ok with buying the game if I could grind for cards. But both seems excessive.

RPG as a term is pretty diluted nowadays. Almost anything with a leveling system or skill tree could be categorized as an RPG despite having little to no actual character role playing elements.