sixfootgnome-old
sixfootgnome
sixfootgnome-old

@Herabek: Not a horrible game, but it is horribly balanced. You can have fun with it, but generally have to jump through a lot of hoops in order to avoid having the enemies crush you as you level up. That aspect of the game was soulcrushingly tedious for me.

Yeah, but I want to play some tiny little girl who has super strength, or the giant jock who develops telepathy, dammit!

Yep, that's pretty much X-MEN in a nutshell.

It would be great for everyone to calm down on the internet.

If they are anything like the DS hotspots that were formerly located at Best Buys, they will be misconfigured by onsite staff, password locked with a password that customers aren't aware of, or otherwise unusable.

If you're 18, you've only seen Right, Really Right, and Not As Far Right... at least in America.

Not that I think they'll definitely go this way, but it doesn't have to mean anything. We're explicitly shown that House as TARDIS can mess with their perceptions to the point where one person in the room thinks it is pitch black and the other can see perfectly. At that point, anything that they saw during that

You forgot that their costume/wardrobe was inexecrable. Clearly they very early on made a decision to go a direction with the costuming and it was a mistake that took a *lot* of time and pain before they could back away from it.

Hopefully because you enjoy some aspect of it while you're doing it.

Thus is the peril of including some kind of invective in your argument, though. It gets peoples' attention, but potentially distracts from the message. I have the same problem myself.

So you've cited an action (piracy) and a reaction (crappy DRM). You seem to argue that if the reaction is bad/poorly executed, then it justifies more of the inciting action.

Can't respect step 1 on the road to sociopathy.

Actually, saying that you never know is just not true. For the most part, it is an open secret approximately how well any given game sells, and publicly traded publishers have to report overall profits. Every few years, someone tries to sell for cheaper from day one, and generally speaking it is a total bloodbath.

Note that your line of argument could also be used to justify anything. You're arguing for a literally sociopathic perspective. This goes straight past claiming that the action is victimless and into the territory of "I don't give a (profanity) if there is a victim."

Is there an inherent right to getting a demo?

Note: Steam prices do not necessarily indicate that a game isn't worth $60. Many people are still profoundly uncomfortable with a lack of physical media, so Steam has to make a stronger value proposition.

@Chris Hecker: Chris, what do you think the final release price of SpyParty will be, and will people who pay to join the beta get any consideration toward purchase of the final release?

Whether or not you'll be disappointed by Chrono Cross is down to what you're looking for in a 'sequel' to Chrono Trigger. Essentially, if you're looking for it to be similar to Chrono Trigger in very many ways at all, then you're at risk for disappointment.

Here are the Magic the RPG rules I've experimented with. If you scour the authors archives, I believe that there is a second article with updated rules, which I what I fiddled with.

The notion of infinite space doesn't necessarily and automatically support any possibility not already demonstrated as possible within the mechanics of finite space. More space does not mean different governing constants — if you presume that, then you're into a different one of the theories above for precisely the