sirsonik
sirsonik
sirsonik

You know you need the entire HL series, even if it's not going to tax your system too much - HL, HL2 + eps 1 & 2, opposing forces, blue shift, portal 1 & 2. Definitely get Team-Fortress 2 if you like doing some multiplayer. If I had the money I'd be getting borderlands 2 on my pc.

I would say that a number of the pieces were influenced by knowing what drug he was taking. While interesting how he wasn't able to draw while on some, you can see he didn't try to do the same drawing over and over while on each one. While this is interesting and he's definitely a talented artist, my immediate thought

Yeah, that's the guy. He left due to a disagreement between him and Team Ninja regarding unpaid royalties. When he was working there he was the main creative force that made the games as popular as they are.

I've seen these at my store and I do agree that the turtles look pretty great in this line. I prefer the style of the old ones, but there's nothing wrong with these.

No, Gangnam Style can finally rest when there's a good Source film of it.

Ugh, I WANT to go to TGS some year...First I need to finish school ;_;

So you're saying a guy that's carrying only a sword in a game that's designed to be played in an aggressive fighting style doesn't have a "true" block button? Sounds like it fits the play style.

For me it's less about the weight and more about the contour. I hate the PS1/2/3 controllers because the nubs they give you to wrap your hand around feel too small and my hands will cramp after a while. I personally loved the Dreamcast controllers and Xbox S controller (never played with a Duke). The 360 is still

Airsoft. No paint to worry about.

Use the map version. While it's not quite as novel, since you don't feel like you discovered things as much, but it's less annoying since the strip's window is so small.

Tomonobu Itagaki was the guy behind 1 and 2. He quit before 3 even started and is definitely why it turned out to be less than boring. Never played NG3, but I am looking forward to Itagaki's next game

Tomonobu Itagaki, the main man behind Ninja Gaiden 1 and 2, left before they even started 3. Since he's the real reason that the first two were as "hardcore" as they were, I never even bothered with 3.

Still keeping by backwards compatible PS3 =)

I'm guessing it looks to be motorized or it's spring loaded. Given that there's at least one picture of it with a dedicated stand and how light I'm guessing it is I wouldn't be surprised if it's motorized so the user doesn't put too much force on it and tip over the system.

Sadly, the part of this video that made me the happiest was seeing branches in the forest free running in the winter segment bend under Connor's weight. Granted his steps didn't affect the snow on it, nor did he slip any because of it (granted this would take away from the feel of being a super ninja). Glad to see how

The camera angles are what really threw me off. They were often way too close. JSR did often use odd angles like they did, but it usually showed off more.

I realized last night that I didn't get time to get my idea in: I was going to replace the horse heads in the original pic with the faces of Sarah Jessica Parker, Steve Buscemi, and Dana Bash (a reporter from CNN).

Why not just go with an ipod touch? Sure, this time around they've put in the 4S cpu (when the 4th gen ipod touch came out they put in the same chip as the 4, which released at the same time), but since it's not having to worry about as much in the background then it's not such a bummer. It's what I've done and I feel

It's actually just as much the fault of schools as it is the military's most of the time.

I'm hoping that the next generation of consoles can take this and improve it. While I love the movements and being able to cover the countryside in new ways, it bothers me that the tree limbs don't bend and creak under his weight and little other touches like that. Still going to buy the game and have fun with it =D