siosphere
siosphere
siosphere

For me, I use the steamdeck to natively run most games. Especially last gen or older games.

Tons of modern games also work flawlessly on it, and look great, but for anything that has really amped up tech in the visuals, I stream from my PC instead. (Calisto Protocol, Witcher 3 w/RTX, Returnal) and that works pretty

I went over Halloween (Sunday and Monday), and I didn’t notice any cleanliness issues. There were plenty of workers, garbages were always emptied, and trash that a careless park goer left was cleaned within minutes.

Doom 3, is still scary to this day for me. I replay it every once in a while. It might not be like the other Doom games, but for me, it is one of the best horror games made.

Little Nightmare is also really fun, and pretty unsettling/scary. I haven’t beaten it yet though, but I’ve been playing it on the SteamDeck. Such

I just want the 1st two games remasters and available on the Deck. Is that too much to ask?

I bought the first overwatch shortly after it came out, played it a bit, and then got busy and forgot about it. Decided I’d try to get into it again when OW2 came out. I did have a few matches that were genuinely fun, but then the next day long queues, locked heroes, etc.

Which was fine, that was quickly fixed, but

I just want a Killzone/Killzone2/Killzone3 PC release, at least Killzone is from the same developer...

Square Enix did publish some really great smaller scale games, the Life Is Strange series for example. It really is just the last few years that they have made a 360 and stopped supporting indie-like titles.

Mike Fahey passed away a few days ago, you can read about it here: https://www.polygon.com/23338208/mike-fahey-kotaku-obituary since Kotaku still hasn’t mentioned it.

I mean, that’s like, your opinion man.

I actually greatly enjoyed FF XIII

It’s < 0.5gb, would barely register as a blip

A few of the favorites I’ve been enjoying on my deck that didn’t make this list:

Cuphead
Star-Wars Squadrons
Hades

All perform well and are a delight to play on the Deck

I dunno, I think that Company of Heroes looked pretty great and was full 3D

I was fortunate enough to get one, so I’m on a 3090, and maybe it is due to raytracing alone, but I do get frequent stutters while playing. DLSS in performance mode does mostly clean it up, but it still happens every once in a while, while DX11 is buttery smooth throughout. And the DX12 mode can be smooth in some of

I’m loving the game, I haven’t really run into those design issues, as my play-style is to not really todo side-missions for quite a while anyway, so I haven’t run into those particular problems.

I do have to say though, the DX12 mode is definitely broken, not that the game isn’t pretty in DX11, but I do hope they fix

I don’t think developers would have used low level data specific to cameras and lights, but instead get the motion vectors from a Sony provided SDK. So it should be just fine.

They had to have automated it right? I can’t imagine somebody actually manually baking a million pies (virtually) over several months...but maybe I’m just underestimating the resilient spirit of a dedicated gamer

I mean, google put huge warnings up against sideloading, and you do have to go through a pretty ridiculous process to sideload on android, and that actually does open you up to security issues by blanket enabling sideloading.

Companies have to abide by guidelines on how they use/store your credit card information. (PCI Compliance)

I think Epic would be fine with that. Forcing Epic to use their payment processor, and taking a large chunk of that payments is wrong. Being paid to be hosted/marketed on the app store, sure. But I don’t think a 30% cut of all sales that go through the app warrants the “benefit” you get by being on the app store.

The Ouya.....what a giant waste of money that was. No games ran well on it, it was delayed, the gamepad sucked. I knew it wouldn’t be “amazing” but I did hope it would be better than what we ended up getting.