shoegazelatte
shoegazelatte
shoegazelatte

I think if I lost one of my kids let alone both I would lose my mind and cease functioning entirely, so good for him whatever he does.

I honestly don’t like a lot of the fancy artisanal donut places. Sometimes I get a good donut and sometimes I get some weird thing they were coming up with. At Dunkin I know what all the donuts taste like, I know what I like and its always that way.  Not to mention the fancy places always charge way more for donuts 

in which imaginary Land or Time is that now?

I’m pretty sure corrupt police unions are to blame for that, not a TV show, but since we seem to only try and fix societal issues through media I suppose Dick Wolf should get on it!

I mean, what’s so bad about watching a fantasy world in which cops are good at their jobs and affluent white people actually get punished for the crimes they commit? It’s a nice break from reality!

“Ultimately, Earth Spain will rest on whether Elio can fight through his self-doubt and prove to the universe that that’s part of being human, just being yourself.” Does this make any sense to anybody?

The only thing I’m mad about, is that her hair are not bright red.

I heard the chief monarch of a thieving and raping genocidal empire is finally dying. May her pain be excruciating

The people complaining about difficulty and accessibility settings don’t care about their own play experience, they care about their sense of superiority.

Like I said, that’s playing the game.

Oh I see. Then that means literally every single game ever made has a “not obvious easy mode.” Get the mushroom, collect the rings, whip the candles, eat the pellets.

I guess “playing the game” is a difficulty option in itself, and the hardest option is “not turning the console on”. Jesus Christ, From Soft fanboys are

That’s called playing the game. If you’re gonna call those difficulty options then literally everything is and words have no meaning. 

More accessibility/difficulty options in a game is always a good thing. There’s no reason I can see (other than an appeal to the tryhards) that a “director’s vision” experience cannot coexist with options, sliders, and whatnot that make the game’s content available to the vast majority of your customer base.

People thinking Souls’s’ss’ games are some immutable, unchangeable work of perfection seem to neglect the fact that Elden Ring has taken a baseball bat to its original design about seven times now like Abby going golfing. My disc version I can install offline is a wildly, *wildly* different experience than current

Sure, you could play those games with 200% health and 50% more defense, but then the game will be boring. (especially because the story of those games is not important)

And we saw how many of the Elden Ring “rEsPeCt ThE aRtIsTiC iNtEgRiTy” people responded when FromSoft “nerfed” Melania after accidentally super buffing her. They lost their shit because for a moment they thought FromSoft “caved to journalists snowflakes that are bad at video games. This discussion is and always HAS

“I don’t like games having difficulty options” are saying they don’t want the choice to be there. The choice being there does NOTHING if they chose not to engage it. The choice NOT being there affects everyone else who would have engaged with said options... so its gatekeeping. Who the hell are YOU to dictate whether

Having an option does not make a game worse.  That’s gatekeeping.  You’re saying that if someone can’t keep up with the difficulty YOU are comfortable with, they shouldn’t be allowed to play the game.  Other people having the choice to lower or raise difficulty has no effect what so ever on the difficulty you play on.

Cue 160 500 hundred word screeds that tldr to fit gud scrub/casuals ruin a game