Nintendo’s answer would’ve been more:
“Hell-a in-a da shell-a! Yahoo!”
I believe that this is the point where many portable game developers are going to finish up their last projects on Vita and actually switch over to the...Switch.
I’m a simple man. All I ask out of my games is at minimum 720p resolution and a(mostly) stable 30fps(hey I endured the shitty framerate of the PS3 versions BioShock Infinite and Mass Effect 3, which was far below that), and I am happy. I’m willing to accept any sacrifices needed to get the game within those…
I will.
Which is almost wholly the third party market’s fault at this point. Nintendo has made development much easier by finally going with a modern chipset, sales are clearly there in terms of hardware, early developers have gotten great sales due to capitalizing on the hype, and there are a lot of people who are willing…
A blonde woman at that! Now Americans will actually care!
The medical staff aside, he was trying to perform an unnecessary medical procedure on a burn victim for being the victim of a crime, and without even having a warrant, to boot!
And the switch came out in off season instead of holiday season like the PS4.
Comparing them is not pointless. As a matter of fact, it’s the exact opposite of pointless. It’s the living proof that, if you want to sell consoles, you need software.
There’s a chip that will let you cut through ALL the orbs.
It took me an embarrassingly long time to figure out that red orbs of death could be attacked.
Great call on the customizable HUD and the much more flexible evade windows in combat. Plus far fewer boss fights that consist of shooting a million red orbs of death at you (which is fun at first there as well as when it comes up in NieR:Automata, but the latter has a lot of work-arounds for them and, again, a lot…
Spoilers for NieR Automata below:
She choked him because it’s a very intimate way of murdering someone, and makes for a more powerful image. it DOES raise the question, ‘Why were the androids designed to breathe that way?’, but that makes me ask ‘Why were they designed to resemble humans at all?’ Which raises further questions that tie…
My 2¢: I’d rank the original NieR and Deadly Premonition as core examples of a cult video game, because they have really fantastic elements to their world, characters, and narrative, but you have to preface every recommendation to play them with a HUGE list of conditionals.
It’s not as daunting as you think. I reached Ending A in 10 hours with some sidequests thrown in, then Ending B just six hours later even with some sidequests thrown in. After that, the game changes significantly so you’re no longer repeating things, so there’s “multiple” endings but not necessarily alternate, if…
Not anymore he ain’t.
It feels like a big mistake.