He's going to spend the entire production denying it's about MLK and avoiding showing him in the trailers.
He's going to spend the entire production denying it's about MLK and avoiding showing him in the trailers.
I never thought I'd say this but I missed Luigi this time around.
Yeah, it's still a lil' thin sometimes but it's slowly growing. The Smithsonian had that great indie arcade event back in December, and the IGDA does events occasionally.
Holy shit thanks for ruining my day by reminding me about the Banshees.
This isn't very profound, but I love crunchy melee sounds. Whether in fighting games or especially in shooters, there's just something really satisfying about a crackling, bone-shattering thud.
NYC Gameologerinos!
Back in elementary school, my brother and I played through Final Fantasy 1 on the NES and flamed out at the final boss battle.
You, too, can eventually be told "Get a job, Internet!" by jaded commenters.
You won $20,000 in picture frames!
Prolly bad word choice on my part. You're the one who remembered to do it, I meant!
Gehn from Riven. He's aristocratic and has a huge ego, but that's not his best quality. (BIG RIVEN SPOILERS AHEAD)
Not much at the moment. My roommate and I have been playing RBI Baseball 15, which would be a terrific arcade-style baseball game if it didn't have so many little issues that mess it up. There's some control inconsistencies, but the big thing is performance/stuttering. I'm not the sort of person that gets worked up…
The recent Oddworld remake is absolutely fantastic and highly recommended if you haven't played them before (or if you have!). It has a rudimentary hotseat mode where, once you die, you pass the controller off. It's easy to die in the game, so it moves quickly.
I was wondering if it was here or Keyboard Geniuses where Sawbuck was supposed to appear. Thanks for committing to bringing it back!
Who?
For your consideration: Mike Jones from StarTropics. He fights with a yo-yo, baseballs, a ray gun, and cleated shoes among other weapons (and has a robot sidekick and briefly a dolphin friend). That would be fantastic.
I think some games already unintentionally do that. Lots of games open with sections that are largely just interactive cutscenes, but they still use the same mechanics/perspective as the shooting parts. So you know you're going to be shooting things any second now and are basically just waiting for that… what if you…
Argh, I really need to participate in these more often, but I just never have Steam open that regularly.
Yay, they picked good ones! When WaPo had public voting a few weeks back, the winners weren't very inspiring. The hidden object one is definitely the best.
It sounds like Hardline works best when it's not taking itself seriously. Is that the only way these sorts of games can work?