shadowhearts0713
Shadowhearts0713
shadowhearts0713

If you can’t beat a newbie using modern controls while using classic controls yourself maybe your not as good as you think you are?

Square doesn’t seem to catering to long time Final Fantasy fans so much as they’re always trying to attract new Final Fantasy fans. It’s a tough balance retaining what “Final Fantasy” is (crystals, chocobos, moogles, etc.) while incorporating modern tastes (cinematic sequences, action-oriented battle systems). I do

Square Enix feels like it's a top down management approach.  Biggest difference is that in the past Square set the trends, now they follow them. "kids like action, no turn based or parties" "someone make us a souls game! Those are popular right?"

Yeah The problem with SQENIX is mostly their creative minds have a completely different vision than what long time Final Fantasy fans want.

Seems very similar to Fallout 4. Seems like a good game overall, but not necessarily a good “final fantasy” game in the traditional sense.

Right? It blows my mind.

He kind of addressed this point directly, so I’m not sure what this comment is supposed to do lol

Idiot. It’s not a herb pack.

Or maybe they just firmly believe that their property is their property and don't want it being given away for free, or have other people profiting of its products?

Uh...what? The original was not “cartoony”. It was anime. Also, the characters in the Remake are faithfully based off of their original designs. Your comment is hyperbolic in every way, at the very least

The closest we got was Gen V.

The issue, as I see it, is people conflating linearity with “places you can go,” and not as much with “things you do,” in a game. FFX had a bunch of side quests you could do on your way to Zanarkand (Blitzball being one of them) while FF13 often felt like you were being pulled forward with no opportunity to do

There’s a difference between an extremely linear plot (Xenosaga, FF X) and an extremely linear game design (FF 13). Xenosaga and FF X had tons of side stuff and towns to explore - these let the game breathe. FF 13 is just relentless in never letting you out of the corridor.

The only real difference is there was no world map.

In the premise of being a Final Fantasy, it is indeed bad. Previous games were nonlinear in exploration, therefore it is fair to say that people who like that have a much stronger case than those who enjoy what the game wasn’t for three-fourths of entries: linear. But even setting all that aside, the vast majority of

XIII has way more than a few glaring issues. Almost every aspect of the game is flawed.

Why do we need to go back in time to rehash a bad game yet all the while attempting to make it “not so bad” 10 years later?

Calling this black face feels stretching. She’s not using race to mock nor is she even using it as a costume. She’s accurately replicating a fictional character from a fictional place and doing so in a way that has no negative connotations what so ever.

This is going too far. She perfectly recreated the character. She’s not saying that his skin color is a costume, she is treating the whole character as one. What was she supposed to do, make the character white? Then wouldn’t there be people shitting on her for black erasure? Should males complain because she is