shadowboxin
Shadowboxin
shadowboxin

For real, esp after you do an Ahsoka focused Clone Wars and then Rebels run. Those story and character beats just hit hard. 

Yeah, same here, plus i went into it ya know, knowing I was watching a show for young teens and kids. I wasn’t expecting a late Clone Wars type of show, which as it did, it turned into.

This part, like “wait this show for young teens is presented like a kids show? Terrible!” No, it’s a kids show, go into it expecting that, but in the end you’re rewarded with emotional depth, great storytelling, and some of the best Star Wars there is— esp in exploring the more abstract sides of the force. 

yeah, that Maul/Obi meeting is top tier Star Wars. 

I think the first two seasons are underrated, they’re uneven but they do a good job of establishing characters and relationships, that give the emotional weight to the last two seasons. Plus season two gave us “The Future of the Force” and most importantly, “Twilight of the Apprentice”

I tend to prefer more single player games, and Nintendo and Playstation tend to have a better selection of those in their exclusives. Plus, as a commenter already said here, cost for PC set-up, and all that to get quality performance for some of these games just ain’t for me. And it seems there’s a lot of folks like

This too— gave the OT grace in my head because of how they were made by the seat of their pants. But yeah, from it’s inception, SW has always been full of messy retcons and shifts. 

Yeah, it wasn’t some great piece of cinema, it meandered a bit, and was a bit inconsistent. But you know, that’s nothing new with SW. It was fun and entertaining, with some emotional depth to it, that’s the core of SW. Anything more is great, but as long as it hits those three marks, we’re good to go. 

As SW moves forward, folks gonna have to drop the “not mentioned in the OT,” I get it, but let it go cus it’s just going to keep upsetting you. SW will always have a loose cannon, and things like that. Shoot Lucas did it himself with the prequels. SW story and how it’s told will always be messy, just part of what it

yeah, because SW isn’t filled from ANH onward with story inconsistencies or anything...

Yeah the combat mechanics were so loose. If you’re going to do “Souls-like” even just a lite version, you have to have tight combat mechanics. Would love to have some weighty feel to swinging and using the force. It felt so blah to play. Level design left a lot to be inspired too, I’d be more forgiving if it wasn’t a

Are those way too loose combat mechanics tightened and are the level designs better? Not in just being more opened, but the levels ya know, actually being quality and not just “look another cut and paste corridor

While there is critique that it’s a hand wave, the why is she was corrupted by the Darkhold, it was expositioned and demonstrated that’s what it does. It finds a weakness letting you think it’ll give you what you want, and push you to extremes. To the point about the series, her arch was letting him go, but she was

yes. I know all these things. But no, I do not feel overwhelmed and in fact can follow along quite nicely. Willingly admit, big picture, large abstract things, etc. are things I tend to wrap my head around easier than others.

Haha, yeah the costume design leaves a bit to be inspired. I wish the show leaned into feeling less like a part of Jackson adaptation into being it’s own thing— as far as set, character, and costume design goes.

Exactly that. Yes the locations look great, but exactly you don’t get a sense of the world at large, just very specific well made locations. And spot on again in comparing the beacon-lighting vs the sailing to middle earth in how one gives you scale and the other doesn’t.

and the men of the southlands and harfoots/hobbits can work well to demonstrate the passage of time too

to me Elves not aging, and the long-age of Numenorans is a great argument for the time jumps, exactly because they don’t age you can tell a non-compressed story.

yeah, I was thinking they could do tight pods. I think adding more episodes would’ve been good, maybe 12 or so. Do 3-4 pods in the season, that can focus on one or two narratives. But yeah, I agree the main-thrust of the entire first season needed to be the build up to the rings, and actually should’ve gone full on

I don’t thin HotD execution is the best, as you’re right it’s disjointed. But I think the idea can work, especially if say to do focused arc “pods” ala later seasons of Agents of Shield, or even how they’re doing Andor (granted this season is 1yr, next will be over a period of 3, but the concept works well when