shadibadoo
Shadibadoo
shadibadoo

It's weird how lately the corporate world has been pretending that tolerance of old bigots is some huge sacrifice of the law, that no individual human should ever have to do. That's extremely divorced from the reality; which is that many of us tolerate old bigots every day.
Thank God for the first amendment,

Many women were socialized to wait for prince charming to go after them, and to secretly fume when he doesn't know they exist. Thus, for a lot of shy/traditional women it may be impossible to ever know, unless one of them has a psychotic break, and you find yourself being screamed at for your obliviousness and

Who is that in the picture? What game is that?

The WWI/II era modernist dictatorships planted in the middle-east see their countries as their personal vanity projects, superficially updating them into 1st world countries. Those refugees are wearing French suits, carrying ipods and gameboys. But the moment his little sim-people started protesting, Assad responded

And it was basically Italy before. Syria is one of the more Westernized and advanced countries, living under a cone of political silence. It was superficially updated and westernized by its Dictator as a sort of vanity project, a monument to his ego. So the moment they started protesting en masse in different towns

I feel like every guy starts by saying "I don't want to be that guy"

This fast and simple approach only seems like the best one if you aren't concerned at all about burning bridges or alienating the people around you. That's why the answer counseled so much caution; this is a place he likes to go and people he likes to feel comfortable with. To keep it that way, he shouldn't make

I think "writing" refers to the overly-angsty dialogue between the characters, and "story" refers to the weak robinhood/occupyWallstreet storyline.

If you Liked dishonored, you'd enjoy Thief1 and Thief2. Those games had the same deep strange world, interesting story, and flexible, open, uncluttered mission layout that Dishonored has. The New Thief is much more restrictive and awkward in everything it does, and generally feels like a downgrade from Dishonored.

I'd consider it a "reboot" (at best; not a thief game at worst) because the very world of Thief has been abandoned. The Hammerite, Keeper, and pagan factions weren't just temporal political groups, they were the foundation for the world, defining it. The city always hung precariously between self-righteous,

Google image Thief1 and Thief2's boxart. Those are phenomenal games. Tell me if what you think of the art.

Ghostrobo, I dunno if he realizes it or not, but he's right. Dishonored is much closer to what Thief *should* have been. Playing Dishonored felt like thief 2 with magic powers. Thief4 (and 3 for that matter) felt way more clumsy, awkward, and toilsome.

I don't think it gets worse, it's just less open than earlier Thiefs were. That is, there are often only 2 exact paths to travel through the shadows, and there are several points of no return and cinematic events that keep you from slipping in and out the way you'd like. I can see how if you come to it fresh, and

Oh, most fans don't consider Thief3 to be one of the "old Thief games", and it gets discounted entirely because we had all assumed it was some kind of mistake. It was panned by fans and critics alike for *most* of the same reasons people are panning Thief4. What's disappoint is that rather than note the complaints

Regarding wishing to "return to the original thief games", there's nothing outdated or old-fashioned to return to, because nearly *all* of the things we wanted from Thief4 were recently done in Dishonored. Dishonored was essentially an homage or reboot of the Thief games in its own right, including it's themes, level

The issues Thief2 fans have have a lot less to do with Nostalgia, and a lot more to do with what you pointed out. That is, we aren't crying about modernization or times changing. We have a great example of what we wanted out of Thief, because someone's already done it: Dishonored. If you enjoyed Dishonored then you

By "gameplay" they mean being able to sneak around in the shadows, climb a few objects, and knock out guards. It's a very restrictive, overly stylized, poorly-done version of what Dishonored succeeded in doing: modernizing what made Thief 2 great. Nonetheless the basic concept of sneaking around is enough to

Someone should make a Thief parody video where the guy's hands are constantly in the screen, and the perspective zooms absurdly on every object and door handle. Or they could save time and post a gameplay video.

Yeah, and it's an issue for a lot of people. Having the camera pulled out of your control when he zooms in to pick something up *every* time he picks something up, makes loot gathering an annoying chore.

If you want to avoid the issue of comparing something to its predecessor, then just compare this game to

Get Thief 2 on steam and some of its 700 fanmissions! I guarantee you'll adjust to 1998's graphics within a half-hour, and feel incredible freedom and depth in the super-simplified 1st person experience.