seancdaug
Sean Daugherty
seancdaug

While we can certainly debate whether or not there’s a problem with Steam’s current model, the comparisons to the crash of ‘83 are way off base. The biggest issue facing the industry in the early 1980s were primarily about manufacturing. When you put out thousands of shovelware cartridges and sell only a small

Why, oh why does Square Enix still refuse to add controller support to their Android ports? I can live with the questionable graphics changes, even the poor support whenever an OS update hits, but this irks me to no end.

They might consider it, but only after they change it into an action RPG. And it’ll take fifteen years to develop.

Bethesda won’t start rolling out mods for consoles until they’ve at least released the official modding tools. All of the mods so far are cobbled together using tools originally developed for previous Bethesda titles and aren’t really supported (insofar as mods are ever “supported”) by Bethesda. They even tried to

Even in its golden age, Interplay had a ton of problems. When Brian Fargo was still in charge, the company did a decent job of hiding those problems from the general public. The company certainly didn’t pull of the sketchy, money-grabbing nonsense that’s become synonymous with the brand since Titus Software/Herve Caen

Interestingly, there’s no mention of “Tobe Hooper’s Spider-Man” in this list....

For me, it’s not that I’m worried about the aesthetic quality. It’s a port of a game that’s over fifteen years old, in any case. But Square Enix’s track record means that it’s likely going to use the touch screen interface even for the PC version, and that’s as unfortunate as it was for Final Fantasy III through Final

I’ve been playing the Final Fantasy series since the first one of the NES. My favorite is probably the original Famicom Final Fantasy III (but the DS remake is trash). Final Fantasy VIII is a close runner up, and would probably take the crown save for the mishandled revelation about GFs, which strains credibility and

I was wondering if Shadowrun: Dragonfall was being excluded because it’s actually a “standalone expansion” (i.e., not actually an expansion at all). If not, it absolutely deserves a mention.

In terms of game quality, perhaps. But neither company was “doing fine,” business wise. Square was flirting with bankruptcy after the disastrous Square Pictures/Final Fantasy: The Spirits Within fiasco. Enix’s situation wasn’t as immediately precarious (and, technically and legally, the merger was Enix absorbing

In addition to the loading times, there are some weird trade-offs made for the translation. It’s the same localization as the SNES release... except that it limits the length of monster names in the battle screen to one fewer characters than the the US SNES release. That’s in keeping with the Japanese original, but it

There are some terminal entries talking about how Maxson signed a treaty with the Outcasts shortly after becoming Elder. So, formally speaking, the FO4 Brotherhood of Steel is the reunited Lyons’ Brotherhood and Brotherhood Outcasts.

Sooo, would that make our universe (given its rough similarity to the Fallout universe) a daedric plane? Weird. And possible, I guess, but if I were Bethesda I don’t think I’d touch the implications of that with a ten foot pole.

I’m not the one making the argument that magic makes Tamrielic civilization, well, civilized. You, however, do seem to making the argument that they’re uncivilized, either because of magic, or because it works in the service of a fan theory that has no basis whatsoever in the lore of either the TES or Fallout

No one on Earth has ever taken a rocket ship to the sun, but we’re pretty solid on what it is and how it works anyway. Since the stars are the source of magic in the TES universe, and there are dozens of groups who study magic very, very seriously and have done so for millenia, there’s a good chance they have some

Nope. Canonically those are holes in the universe caused by fleeing Aedra. They just look like stars. In the context of the TES universe, this is all well-trod science, not mythology.

Again, though, we’re not just told that Mundus operates under a certain (very different from our own) set of physical laws: we see it. We visit various realms of Oblivion. We interact with Aedra and Daedra alike. And we’re not the only ones: the Mages’ Guild, the Psijic Order, various Aedric and Daedric cults have

Maybe Skyrim is just SO advanced it only LOOKS like its not!

It’s not presented that way. The civilization of Tamriel should not be read as a bunch of ignorant savages: they are a highly advanced, learned society that just happens to exist in a world ruled by a fundamentally different set of physical laws. This isn’t, in other words, myth created to explain the unknown: it’s a

That only works for the Elder Scrolls games if you choose to ignore the lore, though. Since at least Daggerfall, Bethesda has been very clear that we’re not supposed to be reading all the magi-babble as myth: it’s very much a demonstrable, lived-in reality within the context of the games. Nirn (the planet in the TES