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Sean Daugherty
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The most recent version of The Time Machine. It was a bad movie, yes, but the the thing that really made it a stupid movie was its way out of the whole predestination paradox problem.

I’m honestly surprised the critical consensus on the two AvP movies is “both pretty bad, but the second is worse than the first.” I mean, I agree that neither is any great shakes, but the original was just so much more patently, offensively stupid to me. Cardboard cut out characters, a plot that seems designed to be

France’s colonial system was/is a little weird, at least compared to the Anglo-American model. French colonies have always been considered a legal part of France, have full representation in parliament, and many are considered full departments in their own right, with equal legal status to metropolitan France. It’s a

Jason’s return was rubbish. The “Superboy-Prime punches reality” wasn’t an explanation, it was a freaking excuse, the contemporary equivalent of “a wizard did it,” but making even less actual sense. And I’d be fine with that, if you know, it was clear that the writers had some brilliant story they wanted to tell that

I’ve always been a bit surprised how few science fiction writers really dare to tussle with the possibilities of a universe where Star Trek-style faster-than-light travel is impossible. It’s not like there aren’t a wealth of possibilities, there. A story that fully embraces the concept of space travel at relativistic

Not the Constitution, but 8 U.S. Code 1409 paragraph c specifies that

Pshaw. Regardless of your political differences with his mother, she never renounced her U.S. citizenship. As the child of a U.S. citizen at the time of his birth, Connor meets the requirements of the natural born citizen clause in the same manner as George Romney (who was born in Mexico to U.S. parents and ran for

Don’t blame me; I voted for John Connor.

Reading the comments, I’m convinced no one understands the art of the serial cliffhanger any more. Of course Team Arrow isn’t going to die. We, the audience, aren’t mean to believe they’re going to die any more than movie audiences were supposed to believe that Batman was going to die in part 2 of his 15+ part movie

Which is exactly why they upgraded him to flight in the first place, really. The Fleischer Studios felt that he looked silly jumping when they were making the 1940s cartoons, and sought permission from DC to change it. If it looked silly in a cartoon, it’d look ridiculous in live action... and with a certain big

The Convergence tie-ins have been great. The flagship book/story? Ehhhh... not so much.

It was the Fleischer cartoons that got Superman to fly in the first place. When storyboarding the first cartoons, they decided that showing him hopping around the place looked a bit silly, and asked National Publications (DC’s predecessor, though they were already using the “DC” logo) if they could just change it to

“Undefined” is different from “unknown,” though. Just because Superman isn’t aware of when or if he’ll be able to fly again doesn’t mean it’s actually indefinite. Besides which, the line “seems indefinite” doesn’t make a lot of sense if we’re assuming it’s a synonym for “unknown.”

As for the later, writers were explicitly told that “Enterprise” had to have “phasers” and “transporters” and “Klingons,” or people wouldn’t recognize it as “Star Trek.”

To be sure, how would he know whether or not it’s “indefinite” in the first place?

“You will believe a man can... leap.”

They’re the Android ports of the DS remakes, so they’re not limited to the resolution of the DS versions.

Lori and Corey Cole, the creators of the Quest for Glory series, are also producing a spiritual successor called Hero-U: Rogue to Redemption on the back of a successful Kickstarter campaign.

You really think so? It’s easily my favorite, honestly. I love the setting. At the very least, I’d put it miles ahead of both Wages of War (the third one), which was just boring, and Dragon Fire (which was a decent concept, but has the “early Windows 95 era PC game” awkward mess feel).

It’s more of a different styles thing: there’s no single continuum of difficulty. By and large (and acknowledging that I’m greatly simplifying things), it’s more common to see Japanese games get “simplified” or “streamlined” American release. A lot of the more complicated elements of Final Fantasy IV were removed for