seancdaug
Sean Daugherty
seancdaug

The Thomas Wayne Batman is not a new character introduced for this series. He’s been a regular in DC’s Earth-2 book (and it’s follow-up, Earth-2: World’s End) for some time now. Suffice it to say, this isn’t a Marvel style “what if?” The premise isn’t as simple as “Bruce Wayne’s dad becomes Batman instead of Bruce,”

I honestly didn’t think Convergence #2 was terrible. It wasn’t good, to be sure, and it’s utterly workmanlike nature has pretty much shut down any expectations I might have been clinging to that the series was going to get its act together and be anything memorable, but it wasn’t bad. After the first two issues, where

I don’t consider myself negative. I’m just sick of the idea that every single game deserves, if not needs, a sequel. None of these franchises would have existed in the first place had Square Enix decided to just keep pumping out sequels to Final Fantasy and Dragon Quest.

The last few Mana games were terrible. Sword of Mana (the DS remake of the original Seiken Densetsu/Final Fantasy Adventure) might have been the worst game I own for the original DS. Honestly, there hasn’t been a truly stellar game in the series since Secret of Mana itself, and that was decades ago. I think I’ve come

It depends on the comic, I think. I agree, looking back, that it’s not clear what’s going on in the Nightwing/Oracle issue, but it’s made relatively apparent in the Harley Quinn issue (there’s a scene where the depowered Poison Ivy gets her powers back and turns green in the process), and is a central plot point in

As soon as the domes came down, everyone’s powers returned. By the time the Flashpoint Hawk people left their version of Gotham, they were back at full capacity.

I didn’t have any real trouble following things, but I have noticed that, after 2 full issues, we’ve really only gotten a quarter to half issue’s worth of plot. And basically none of it isn’t replicated in the tie-in issues anyway. Brainiac/Telos is obnoxiously long-winded, and I’m not sure why anyone at DC felt that

That’s next week. Seriously. He’s apparently costarring in the Matrix Supergirl issue during “90s week.”

Close, but “technology-challenged” isn’t the right term. They’re like my dad: he has a natural talent for technology, but also a bitter hatred of anything created after his heyday during his 20s and 30s. Like him, they’d take to modern tech like a fish to water, but they refuse to do so out of principle.

This is... not new behavior from Nintendo. They’ve always been terribly anti-consumer, and they’ve always operated as a defacto monopoly. They’re not exactly averse to innovation, per se, but they have a pronounced “not invented here” mentality (I mean, it took until the mid-2000s before they even released a system

The article mentions this. Nintendo’s program covers only specific games, and Mario Party 10 is not one of them. Which, honestly, really hurts Nintendo’s case, since it can be argued that it amounts to effective gag control over negative publicity. Think your game is going to get negative publicity? Refuse to allow

To be sure, though, a work does not have to be non-commercial to be considered fair use, and (conversely) a non-commercial work is not automatically fair use (which you didn’t suggest, but which is/was a major misconception online). Really, the courts don’t pay nearly as much attention to whether or not a work is

They really screwed up the marketing of that one. I know that I and most of my friends assumed it was just another (terrible) console port, and there was little out there telling us otherwise. But, yeah, it was a great little game, and one of the last FPSes I really enjoyed (nothing against Half Life and its

I think what a lot of people tend to forget is that Wolfenstein 3D is not the first game in its series, and that said series is qualitatively different than Doom, or even what Wolfenstein would eventually become. Taken in the context of the earlier, 2D games, Wolfenstein 3D's maze-oriented design makes a lot more

I take your meaning, but I will fight anyone who doesn't recognize Link's Awakening as the pinnacle of the Legend of Zelda franchise. :-)

The best thing about Doom's cheats, oddly enough, is what happens when you try to use them in Heretic. And I say that as a dyed-in-the-wool cheater.

In terms of gameplay? I can see that, I guess. But I adore Doom 2's design from an aesthetic standpoint. The variety of environments, and the locations id's developers were able to evoke given the graphics of the time are breathtaking. And there are some really clever bits in there, even from a gameplay perspective

The pistol is useful against Lost Souls. They move a little too quickly for the shotgun to be useful against large packs, and the chain gun is a waste of ammo. They have such ridiculous recoil after getting hit that the pistol's limited stopping power isn't a major problem.

"First project"? To date, Pillars of Eternity is the only Kickstarter project Obsidian has done....

Well of course Kojima is leaving Konami: they've run out of classic franchises for him to ruin... er, reimagine.