seancdaug
Sean Daugherty
seancdaug

I'm pretty solidly opposed to GamerGate and its stated goals and I think my fundamental view of how group identities and large-scale social movements work mean that I'm likely always going to have trouble finding common ground with the movement. In brief: when an admittedly few bad eggs do bad things in the name of an

"[eSports] is not a sport—it's a competition. Chess is a competition. Checkers is a competition. Mostly, I'm interested in doing real sports."

This is only a problem if it becomes a trend. One failed/abandoned Early Access game is nothing shocking: there's an inherent risk in buying a game before it's finished, after all.

While she makes good points, she doesn't spend her time highlighting that Female representation has drastically improved

First of all, she's not an investigative journalist, she's a critic. Secondly, plenty of journalists and critics offer critiques on things without offering "actual solutions." The mere act of shining a light on a problem is valuable. The fact that I don't have a cure to cancer doesn't mean I can't point out that

It took me a while to truly appreciate this, but Mario Kart 8 really comes up short with its character selection. The game has all the classics, no doubt—Shy Guy, Yoshi, Peach, Wario, Donky Kong...Mario, naturally. Hell, Luigi has achieved a new level of celebrity thanks to his glaring presence in the game. But did

That reminds me of my biggest complaint with Fallout 3, actually. The first two Fallout games looked like deserts as much because they were set in the desert as anything to do with the post-apocalyptic setting.This idea was apparently completely lost on Bethesda when they got the rights to the franchise to do Fallout 3

The original Fallout has some issues, admittedly. I'd still argue it's a great game, but the pacing is weird, and interface has issues that even other RPGs of the era don't have (Baldur's Gate interface has aged better, I think). Fallout 2 is still superb, though, and is a much better and more enjoyable game than Fallo

The Fallout world isn't that sparsely populated, really. Making everyone a Vault dweller might be a bit much, but it's not like that's a requirement: the protagonists of Fallout 2 and New Vegas weren't originally from Vaults, after all.

I have pretty much the exact opposite reaction. When someone says "Fallout MMO" (or, really, "anything MMO") my interest drops to basically zero. But the idea of an old-style Fallout game intrigues me. Though I've no idea how well a true old-style game would work as an MMO, given that MMOs and turn-based combat don't

I'd imagine it's a reference to Zenimax's somewhat... zealous inclination towards lawsuits. Granted, the law requires you to actively enforce your trademarks or risk losing them, but suing Mojang over use of the word "scrolls" was a bit extreme. And they've been in the news more recently for their suit against

Well, he also got handed the keys to the Castlevania franchise and promptly screwed it up, so he's got that going for him.

With Kojima involved, you can be relatively secure in presuming that everything will be explained at tedious length... but that none of it will make the slightest bit of sense given more than ten seconds of thought.

Honestly, I've decided I'm something of an anti-fan when it comes to Hideo Kojima. His last truly great game was the original Metal Gear Solid, IMO, and his recent work has consistently fallen somewhere along the spectrum between "phoned-in" and "terrible." I seriously wish Konami would try to build up some new talent

No, but it is kind of funny.

The game has always been episodic, in the sense that it's divided into five chapters. Whether or not Square Enix is releasing it as a single title or using its structure as an excuse for an episodic release schedule, I don't know.

I don't believe the fan translation of DQ3 was ever completed. If I recall correctly, it's pretty far along, and you could probably get through most of the game, but it's not 100%.

The original Sonic the Hedgehog was a decently clever twist on the platformer concept. It wasn't the greatest thing ever, but it was well made and reasonably creative. The initial batch of sequels didn't add much to the formula and, as such, the series saw diminishing returns, but the games still hold up all right.

Nintendo has a long time to burn before they actually experience meaningful financial troubles.

The Wii U is no longer being sold at a loss, actually. It's still a relatively thin margin, mind you, but they do make a small profit on each unit sold.