And here I am, ONLY remembering Jonah.
And here I am, ONLY remembering Jonah.
I didn’t like the open world hub system either. It’s why I don’t have any interest in this one. But I only assumed it has that same mechanic, I don’t actually know.
I played the first game but don’t remember a Sam character at all. Was she one of the crew members that survived?
Problem is, the changes don’t help with THAT kind of pacing. The gunplay itself feels more like CoD, quick twitch wins the shootout. But inbetween shootouts its’ slow and boring.
Yes, exactly. The gunfights in close quarters go by way too quickly but I somehow end up still feeling like the matches are slow and boring.
From the Kotaku review:
I loved this game. It was missing a little life to it (which I think stemmed from it being carved out of an MMO) but the mechanics and aesthetic was fantastic.
Lol, you’ve got a chip on your shoulder. That’s fine. Doesn’t mean we should ignore a hugely important part of history because you think America’s contribution has been over emphasized.
Huh? What do you even mean by that?
Why would that be cool? Why hold back on great content like Pacific battles, North Africa, Italy and D-Day for half of the games life?
I see what you mean but it’s almost like Bungie has trained people. People are happy with Bungie and think they’re doing a great thing by simply bringing it back to where it was before they drove it into the ground.
Nah, I haven’t sold it because I wouldn’t get much for it but I haven’t played it since last winter/fall.
There are more than a few where you can no longer download the digital version. Pretty much any spider-man game that isn’t lego has been pulled digitally.
I think it’s in the better half of MCU movies. I’ve loved it since the theater and I never quite understood what people didn’t like about it.
Don’t worry, he took care of that guy too.
I want Halo Infinite to return to a good military sci-fi shooter. Not interested in military in-fighting.
Same with me. Halo 5, just like Halo 2 added some great new mechanics and improved (mostly) the gameplay but the story was mostly terrible.
There was always an opportunity to make things a great tie-in guessing game for everyone. Honestly, Agents of SHIELD was a victim of the MCU’s problems in telling their bigger story in Phase 2
That wasn’t the problem. They could have made really fantastic stories with the leftovers. And even in the stories that weren’t about the leftovers, the writing was bad and the characters were awful.
But those two things are connected in a game like this. Dropping frame rates that could affect your timing and effectiveness are going to have an impact on enjoyment.