scottfunderburk
VegasAceVII
scottfunderburk

HOLY SHIT! I just noticed your icon is the Scissorman! Clock Tower 1(The Famicom one, but I do love the PSX games) is my favorite horror game of all time. Waaaay ahead of its time...games like Amnesia owe a lot to its design. I actually own a Wonderswan and one game because of the port of Clock Tower, and it's still

Even crazier, this game had a total of 8 people working on it, and only ONE programmer. Fucking phenomenal to think of when you complete the game.

That goat is seriously OP.

In all my years of invading I've never seen such skill, truly she is a top PVP'er.

To be fair, this isn't a whole lot worse than when I forget to do the dishes.

What the fuck? Is it April Fools? 7 ate 9?

Got Link, Fuck Yeah! Wait, this blurb is kinda shit too

"You have no voice in the world - you never did, but are only now realizing it. Your opinions and desires mean nothing against the crushing weight of the meaningless reality you exist in. Others demand you listen to them, but no one will listen to you."

Yeah it's impressive and crazy because this is exactly what happened last generation but reversed. Remember when achievements came to PS3 like a year after? And their push for indies can be seen as a response to stuff like Braid. It's all interesting to say the least though I must say as a person with an Xbox still

If you don't have time to watch or hate the sound of my voice, allow me to explain with screenshots...

Seriously, this generation is really indicative of just how important competition is. I'm a big Xbox guy (although I usually eventually get the other consoles as well), but all I have to say is, thank God for Sony. Without them I wouldn't be getting free games on my 360 and XB1, and MS probably wouldn't be working

Mordor? More like Mordough, am I right? Guys? ...Hello?

Here ya go:

Killzone Mercenary's sprint was smarter. It was Circle with multifuctions. Stationary = Crouch Toggle, While Sprint = Slide, While Run = Sprint. Resistance: Burning Skies used Down on D-Pad as Sprint.

I never actually played 3, but one and two had me more scared of the controls than the monster. XD Although the first time I saw that Tyrant in Resident Evil 2 the really humanoid appearance really threw me off. XD

Actually, no. Unnerving, definitely, but most of the scares felt and were scripted cutscenes where you had no input. Like watching your crew get slaughtered through the glass while you couldn't do anything but watch. I get they were going for despair, but what would have been scarier was if you could have saved them,

I tried it like 3 times and each time I though I'd get the point of it. I never did

As much as some people don't like DLC you have to admit, when Nintendo do it, it's far from half-arsed.