“huh, people like creativity and story. Go figure.” -EA
“huh, people like creativity and story. Go figure.” -EA
Our attention span has really tanked. We’re like fly people.
I don’t understand the backlash. I will dig further and see what other arguments are out there but if people find value in it, it works and succeeds then what is the problem (yay captitalism! 😔)? If it fails, it will fade into oblivion. I would like to try it in my apartment building.
Umm no to this entire “article” “rant”??
Fuckin’ Valve.
Also important to mention, if you kill a White walker a bunch of wights die. If you kill the Night Kill potentionally all will crumble.
We’re never going to avenge Eli are we? 😞 shucks
I’ve heard this before and think it is rooted in some form of insecurity of male legs. Either the appearance of one’s own set or having to witness others. Mine look stellar, why should I suffer because some other dude’s look hideous.
WTF is wrong with this world? We are barely out of the jungle on this planet.
What is with this artificial scarcity from Nintendo? I would bet money Walmart saw what happened with ThinkGeek and they will do the same type of promotion with the SNES.
Wow Zuck sounds pretty insecure or maybe it’s his photographer doing it without him knowing. I’m 5 ’8” as well so…
Interesting, seems kind of meta with the intent of using VR to disrupt one’s perspective of reality. I’m guessing.
Looks sweet, putting it on my radar.
Meh, to much presenting what I can do not why I should care? Seems generic to me, which is dissapointing from BioWare.
A thought for UbiSoft, logos do not have to be designed in such a way to only function in black & white and at small scale. They can be dynamic and have more detail for different uses. A video game company can and should allow for a more exciting diversity of styles depending on their use, like when a game starts up;…
I wish the strokes didn’t stick out; makes it look poorly made. I get they wanted a conservative update to the last logo but instead the outward depth for the strokes are so small from a distance (or small if the logo was scaled down) it adds jaggedness to an otherwise harmonious shape.
I just played this game. It’s a VR game but it’s on Steam for the Vive, it’s free and it is glorious.
Seeing how stellar in production quality Rockstar has been in the past couple of games they can take as long as they need to.