saratin
Saratin
saratin

Well, you seem more interested in arguing with someone else other than me or anything I said, so I’ll leave you to it.

Say what you will, but most of this review and the one at AV Club, in spite of the glowing and faint praise respectively, makes me want to do anything but play this game.   A lot of these mechanics sound incredibly obnoxious for anyone who doesn’t have practically unlimited time on their hands.

Oddly enough, I recall those same Superman credits really clicking with me for some reason, just being fascinated at that presentation.

Haha, fair enough =)

Every time I try to rewatch TNG, and I get to the episode with the claymation ‘spider’ things crawling over Picard, it reminds me to question why precisely I’m trying to rewatch the early stuff.

Seriously. It starts with a 3 minute shot of a starfield, then about 2 minutes worth of credits, and then over 4 minutes of a near-wordless flyby of the Enterprise. Luxuriating over pretty shots is one thing, but the beginning of TMP is a fundamental test of patience.

I feel like a lot of these people bought into the promise of AI well before it was or will ever be in a practical position to deliver on those promises and now they're forced into a position where they have to sing its praises and try to fool everyone (including themselves) into thinking it's something it isn'tl

Speaking personally, it’s because the Krakoan era, for all its arguable issues, was the first interesting swing the X-Men as a whole have taken in a long time; and the fact that they seem to be not only changing direction but wiping the era from existence in its entirety is... obnoxious, to say the least. Krakoa

Basically the same. We were debating whether to see Barbie vs Oppenheimer first in theaters, went with Barbie because it was the less imposing time prospect and then never got around to Oppenheimer while it was still in theaters at all, which was a bummer.

Agreed.  I feel like there was a similar sort of inflation happening around 30 or so years ago, around the time Dances With Wolves and its 3 hour runtime happened; and a sort of correction afterwards, where we started seeing a lot more hour-and-a-half, two-hours tops features being released.  That’s all anecdotal

I mean, you can ask to “see receipts”, I suppose, but I’m not in a position to provide them. Can only say that speaking anecdotally, I see more and more people in my general age group, presumably still a target demographic for many of these films, games, etc, talking often about how they feel like they have less and

I hesitate to say it, but I do think length plays a role and I don’t think it’s entirely unfair. Increasingly, as free time becomes more and more precious, there has been at least a couple of occasions where my wife and I have done the mental calculus of X free time - Y hours stuck in the theater = :( . That’s not

I get that the catty responses from the team are uncalled for (unless they’re in response to legitimately toxic nonsense), but this seems to be a common complaint with every game of this type, every time a ‘balance’ patch is released, and it is at least mildly baffling to me. I mean, I’m sorry your OP ‘push X to win’

One day, perhaps in a far flung and currently incomprehensible future, y'all will manage to stop bringing your whining about the ST into every other completely unrelated topic that exists

You know, you don't actually HAVE to hit "Publish", you can just keep this particularly inane bullshit to yourself.

To be fair, there was quite a bit of “Charlize Theron is doing what?” ahead of Fury Road, so I’m willing to give Taylor-Joy her shot.

Having become oddly addicted to the youtube subgenre that is vehicular mishaps caught on dash cam, I can almost guarantee that cam would have been knocked askew almost immediately after that launch and what you would have seen for the majority of the vid would have mostly been floormat, door, or the driver’s foot.

Final Fantasy VI. Best villain, best soundtrack, epic story, great characters.

So glad they presumably have a functional copy of Apollo again. Very curious to see what implications that holds for this world.

My main issue storywise with Forbidden West, even though I still enjoyed it, is that the villains just felt utterly wasted. Like how the hell do you score Angela Bassett doing the voice for one of your villains, introduce her in this pretty epic fashion, and then have her vanish for like 90% of the game? Plus she and