samael76
Samael76
samael76

After this and the Santa outfit fiasco earlier I’ve come to the conclusion that FPS players nowadays are much like your elderly family, irrationally terrified of change especially around the holidays.

I assumed getting murdered by Krampus at the end of a hotly contested Call of Duty match would be objectively funny, but it seems players are less than pleased with the mythological creature’s ability to affect online competition so dramatically.

Which is weird because Gargantos is just a sea monster, not a mystical creature like Shuma- Goroth. I’d love to see them fighting Gargantos, only to have the much larger Shuma destroy it.

Venom seemingly did, though clearly Eddie wouldn’t. In Venom II, he’s going on about his hive mind knowledge “across universes”, and clearly recognizes Spider-Man (if not THAT Spider-Man) on the TV. It’s no stretch to think that he knew about a version of Peter Parker somewhere.

Because:

We look forward to Nintendo reasserting that it does not promote greylisting websites for doing journalism.

Gaming news: Check out these indie games!

Maybe it’s just me, but I’m getting tired of the idea that marginalized characters can only be written by marginalized people of the corresponding group. (I don’t think your article ventures into that territory at all, but it comes close enough to it that I figured this was excuse to try to put some vague thoughts

Remind me again why they let pro cheaters stay? They will try it again with another method. Is this what being a pro is?

In case you were wondering how this was received:

Activision/Blizzard may no longer be an innovative game company, its employees are trailblazers still. This bold and forward thinking move shows once again that the real power of an organization is in its people, rather than its C-suite and shareholders.
Here’s to hoping they succesfully unionize!

Like, what even is this caption?

Yeah, it’s been on a downhill. I find myself coming here less and less. And God knows how many years I have reading this site.

I blew through it in about 45 minutes, this is making a mountain out of a mole hill, as per usual Kotaku has to complain about something beyond trivial. 

I understand the logic behind starting a game in a linear fashion, but a couple hours of this? I dunno’.

It’s 45 minutes to an hour, maybe.

I mostly like John Walker’s writing but sometimes he doesn’t half come off as a professional version of the sort of constitutionally aggrieved, embittered teenager gamer who wouldn’t know a sense perspective if you hit them with it and who have been making life steadily worse for the last decade and a half.

So what gave you so much trouble that it took you two hours to get through the first two missions?

John’s back to ripping out confidently bad takes, nature is healing.

This HAS to be another example of Armisen exerting pressure to get something on.  Completely unfunny…and now they've beaten it right into the ground.  Armisen thinks he's gonna get a laugh out of going broader and broader with his line delivery.  Damn I find that guy unfunny.