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Wow Patrick, you’ve never played Civilization before? Stop being daunted and get on it. They are some of the easiest strategy games to get into and are not that complicated at all. Both Civ V and CIv IV have great in-game tutorials and a glossary if you want to learn more about something, and the games are designed to

Wow Patrick, you’ve never played Civilization before? Stop being daunted and get on it. They are some of the easiest strategy games to get into and are not that complicated at all. Both Civ V and CIv IV have great in-game tutorials and a glossary if you want to learn more about something, and the games are designed to

Even when the game doesn’t allow you to customize this, the controllers are actually both identical. You can just swap the controllers between your hands.

When most games involve a lot of hand motion, the danger of tripping is slightly better than danger of hitting the cable with your hand and knocking the headset off.

This puzzle was simple. But I have had similar stumbling blocks with others which I will bet you will find simple. We all have a slightly different perspective. I’ve been fascinated talking with friends to see all of our different approaches and which parts most piss us off.

It’s strange, disturbing... and also well animated and with quite pleasing sound design. The shrinking vignette that leads the viewer to look up at the moon is pretty smart. It’s not any weirder than some of the early animated shorts.

Buying to support the endeavor. Do not know if I will play.

Complaining about length in a beat-em up...

I think gamers should just understand it as a given that stuff is going to change between being shown and release. This isn’t like film previews where a finished frame, unless that scene is later cut, is essentially fixed in place. In games, every element affects every other, and a decision to make a later section run

Guess what. You are both right! A lot of people supported and a lot of people were against it. The devil really is in the details here.

It’s subtler than that - there are many issues with mods (that have been discussed to death) that “being free” makes easy to ignore. But even at face value - asking people to pay for something that is historically free is indeed a difficult ask. Why should they pay? I’m not saying they shouldn’t... but WHY. A strong

I’ve heard this BS “oh no it’s not ACTUALLY addictive” argument before. People argue until their face turns blue about the science and definitions of what makes something an addiction and what doesn’t. When someone is repeatedly taking actions that are harming their life, and those behaviors are hard to stop, I really

Thought the same thing! Though this seems to be taking it a bit further.

I think that’s a given, the list was about what you can do on your own without mods. I like how these suggestions mostly work for a wide variety of games, even if there is no mod available to make it work for that. Some of them may actually need a mod to make it viable though, there are games where some fights are

Not rotoscoped (kind of an archaic technique in the age of skeletal animation), but procedural.

Actually no. Elimination challenge games are very popular - American Idol, Survivor, Amazing Race, I could go on. These elimination challenge games almost killed scripted television for a while they were so popular! Who knows how well a video game version of this idea will go, it's never really been done before, but

Yeah I really liked Unity. The open ended assassination missions are really fun, and to me are the first time in the series that Assassinations have actually cashed the check the first game wrote. Leveling up equipment is actually interesting and the game's economy actually works better than any of the previous games.

It really comes down to pathfinding being hard, especially when you scale to a high number of agents; and the kind of bugs pathfinding has are not always easy to reproduce. Certain city designs cause issues, and certain other ones don't, and it's hard to test all the cases and make sure every case works. You can fix

Yeah, because no one ever stuck around to watch Jeopardy.

The problem is, that using a controller plus the immersion and 3d leads to a disconnect, causes motion sickness, and generally fills you with a "what's the point" feeling. Turning your head and not having the view update does away with any immersion you gain from the 3d.