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Sakowak
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Jason Schreier left because of shit like this, I’m sure.

I could not for the life of me figure out how to throw a strike.

This garbage was very portable. 

I thought about who would Kotaku have review this game. The first person that came to mind had to be someone with enough depth and fortitude to be able to hold on for the long haul. Someone intellectual enough to appreciate subtle and loudness simultaneously. That person was a easy guess.

I think I might just finally play Destiny.

I am married but no kids. My job is my kid. That said, I’m Pepper-Nip on EGS and I’ll be your friend. Already took a day away from work and a late night well into the morning to only get close to the end of Prometheus. Also, glitches are fun sometimes. You know, the physics ones. Yeah, the coffee shop is glitch

That Demo was atrocious. Maybe this game is for those familiar of the genre but it from a game that i knew little about but i liked the art style to a game that seemed so boring and confusing that I decided the art style in the demo was good enough to cancel the pre-order.

Ice melters.

Ice melters.

So, I tolerate ads on websites but when the ads make an article harder to read and follow I stop. I used to love Kotaku but your ads are ruining your articles.