As Winona and so many others have.
As Winona and so many others have.
That’s...not a glitch. It's an open world game--fast travel away and try again. What did you expect, Lakitu to show up and dump you back where you’re "supposed" to be?
Nice guide, thank you. Worth mentioning that the weather is freezing at the Lucky Clover Gazette. Take warm clothing or warming food if traveling there for the 1st time.
It shouldn’t have been so easy to do something so “wrongly” in a game all about your freedom. This is the first time since the early 90s playing Sierra games where it’s ever seemed necessary to quit and reload an old save.
The Seinfeld finale is an interesting misfire. The trial sequence especially is basically trying to be Camus’ “The Stranger”, which makes sense for a show which already has a big existential streak, and it has some moments. Mostly the finale doesn’t work because it’s more interested in trying something than it is in…
You can still just buy a bucket of bricks if that’s your thing...no one’s stopping anyone from doing that...
What a missed opportunity.
The writers, absolutely. An AI CEO isn’t likely to embezzle and would probably command a more reasonable salary and won’t need medical benefits.
Because they’re not just cancelling shows with “tiny” fanbases. They’re cancelling well-reviewed shows with solid viewerships right at the point where they would have to start paying residuals to the writers. It’s only shows with massive viewerships (like, say, Stranger Things) that are allowed to pass that point.
I think this makes sense. These games have always been about exploration, haven’t they? I hope we move away from some of the mechanics I don’t like in the Switch games, but I’m okay with bigger, fuller worlds to check out.
As much as I loved Elden Ring I really don’t want to see the “no quest log” things brought to Zelda. I don’t mind exploring and discovering on my own but Elden Rings vagueness is on a whole other level. I get this is a FromSoft thing but I really don’t want to see that in more games
This is so incorrect. Cutting the grass in the fields the school owns in hateno village gave me about 20 rice in 5 mins.
It doesn’t feel right including them in a game that is also doing a reboot of the series’ lore. Like, wait for the next entry before you start adding in characters from outside the MK universe. Let the new universe and both new versions of returning characters and new original characters establish themselves first.
Yeah, gone for good! *looks at all the previous Zelda games that slowly fade from existence*.
What is this hyperbolic nonsense? All those games still exist. We didn’t stay 2d forever, we didn’t stay like Ocarina forever, we won’t stay like BOTW forever. The series has always changed and not every game is for everyone.…
My only issue with the open-worldedness of it all is really just my own character flaw. There’s so much to do, and I love accomplishing all the little tasks and trying to 100% things, that eventually I just get burnt out on the game. Quite often well before I’ve even finished the main quests. It happened with BotW and…
“Everyone,” huh? That’s not even true of the replies to just this article.
“But in some ways, that was a little bit restricting for us.”
yo, Aonuma, listen to what you just said. Sticking to a single formula is restricting. Just shake it up every so often.
I like the rhythm of: Main game that does something different, followed by a sequel that can do crazy things because it doesn’t have to do…
As a BotW enjoyer, i am okay this. And Nintendo is really just following the money here, they would be crazy not to continue this direction. TotK is selling faster than BotW and that was the best selling Zelda game at the time.
Am I weird for not really enjoying the cameo fighters?