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@lineypi: anti-feminist depending on your definition of feminist. I'm a fan of the definition of feminism you're using, that's the kind I'm interested in, but most people who use the word aren't so much interested in gender equality but is special treatment for women. Hopefully we'll be educated well enough as a

@NassaDane: Interesting perspective. Thanks for sharing :)

@boopadoo: They definately could just slap female faces on male bodies. But then the quality of the game would be critisized because women don't look or move anything like men, even when they are the same height, weight, and of the same muscle tone. Women are built differently on a fundemental level, they have

@Lainface: I sympathize with people who understand the extra work and want it anyway for the right reasons. To be fair though, games are more gender and racially sensitive today than they were before. To say that they only belong to guys writes off games like Mass Effect or even Borderlands. It wasn't so long ago when

@Masx: Charging for female characters would be one of the most logical and fiscially reasonable DLC's out there. The additional time and resources it would take to impliment female characters is significant. Paying all the people it would take to do that would definately require more money than the price of the game

@Limeade: I don't understand the argument of wanting the avatar to look like you. I am a white heterosexual male (although I don't have a shaved head and I don't know anyone who's as ripped at these avatars) and I hardly ever play as one except where I'm forced to.

@pjladyfox: You're misunderstanding the technical issue here. This isn't about something not being built into the engine, this is about the huge amount of additional resources (time, money, disk-space) female animations, rigging, etc. would require. If you actually care, fizzbang and headless have done a great job

@Headless: Unfortunately, too many people post articles like this just to get a lot of hits on a website so they don't care about all the logical reasons for these decision. Thank you for pointing them out anyway. I know all those things but since I don't work in the industry I can't say any of that nearly as well.

@ghost4: I'm sorry I can't promote this again. Thank you.

@Deanb: I'd like to solve this problem by making female the default in this game with no male avatar. I could definately get behind staring at a tight female ass and watching racks and I shoot people. Females get their representation and everyone is happy, right?

@FATDAN: tilt you head to the side and look at the face, it's definately her. It's not so much that she isn't attractive as that she hasn't aged the best. Then again, women in general don't fit our society's idea of "attractive" as they age whereas men often become more attractive. Pretty fucked.

@yourcitylovesyou: This. I wish this was an original post so people could see it without having to click on the comments button.

@MichaelPalin: That's a very shallow analysis of the situation. Anthropology looks at the reasons for things happening, not just that they happen. The fact that characters in games are predominetly male does say something but it isn't necessarily about our society, it could just as easily be about resource-managment,

@Mokon: I think those are some good criticisms of the game and completely legitiment. I have to disagree with your overall feelings on the game though. I had a whole lot of fun with it, I felt it improved on a lot of the issues from the first and I felt the new issues paled in comparison to the fun I had with it. I

@John-Hamptonshire: I see both sides of the length argument. I love games that are 20 plus hours, I love epic rpgs that take 40 or even 100 hours for a single playthrough. By the same token, I loved MW and that was a pretty short game. I think if the quality is there and if it feels like the entire story is told then

This seems more like and Assassin's Creed II2 rather than ACIII, if that makes sense. A direct sequel rather than a continuation of the series. And that sounds wonderful. I'd been completely uninterested in the game originally but now it's a must buy. Thanks for clearing things up Kotaku and thanks to Ubisoft for

Definately the most clear and concise explaination for the problems in modern gaming I've seen thus far.

Mass Effect, Assassin's Creed, Warcraft (not WoW, fuck WoW)

@skt.smth: I could make the same argument against using comics as movies. The primary element of comics for years was doing something completely unrealistic that would be cool to look at. I can't stand to read comics because the story, characters, and narrative are so shallow compared to novels. There are obviously

@chewblaha: I think there are a lot of other potential settings for a Mass Effect movie. We could follow one of the original party members during their time between ME1 and ME2, they could take a side character mentioned in the games and expand on them as a main character in a movie, they could wait till the end of