rosssmiller
rosssmiller
rosssmiller

It is fascinating to me how out of touch a lot of financial/business “experts” and analysts seem to be when talking about the gaming industry. The general sentiment around the Pro and the Scorpio seems to be the opposite of what he’s suggesting here.

Like with the horror piece, I disagree with you about a lot of this, but really enjoyed reading such well-formed arguments against certain ideas I really like in gaming.

While I totally disagree about the presence of weapons making a game scarier (the flamethrower in Alien: Isolation removed any sort of tension for me), I think you’re definitely onto something with the diminishing effect of death in games and the need to keep things dynamic in horror. Games like Amnesia, SOMA, and

You just made me mad all over again that I contributed to the Frog Fractions 2 Kickstarter and, 2 1/2 years later, he still hasn’t released anything.

I assume most people bought Ark with the expectation that the developer would be working towards finishing it.

Right. It’s not the idea of $20 DLC that’s a problem. It’s that they decided to prioritize getting paid DLC out before finishing the damn game.

Man, I’m really hoping that the Resident Evil 2 remake Capcom announced a while back happens, and turns out as good as the GCN Resident Evil remake. Replaying that in HD really reminded me of how perfectly constructed that game is. I really wanted to jump into RE2 immediately afterward, but it’s not available on Steam.

Remaking the games in the Fox Engine is the obvious smart thing to do. That way they’re not pissing off fans by creating new stories within Kojima’s universe, but they’re still releasing something “new” that people would be interested in.

Exactly. There was no variety in its structure.

How so? FFVI-IX all started out with linear paths and opened up once you had free reign of the world map. This is the reverse of that.

I was just writing about this this week (shameless self-promotion ahoy!)

Also, the price point. When they originally unveiled No Man's Sky, I was expecting something like what they ultimately released: a neat curiosity, but not a great game. I mean, it's a team of 15 people procedurally generating a whole universe, how deep can it be? But by sticking a $60 price tag on it, Sony was

I saw the Preacher pilot at Wondercon, and Gilgun fucking kills it. His intro scene is just great.

Hey, thanks for the kind words!

Yeah, this is either a totally untrue statement, or just a poorly worded one. The Saturn version of Resident Evil came out in 1997 (like it says in the listing), which was a year before Resident Evil 2 was released on any platform, making it the first non-Playstation console to host the series. I assume that they mean

While I agree with Vikram that nobody can 100% understand the perspective of somebody outside of their race/gender/identity, I feel like criticizing a writer or artist for even trying is missing a big part of what strong storytelling is about. Great stories allow us to empathize and put ourselves into the shoes of

Are people really saying they're upset that Colin Firth isn't in this one? Like, actual people who saw the first movie?

The church scene is an incredible piece of filmmaking, and one of the most exciting, kinetic action sequences in recent memory. But the film does try to have it both ways by making the scene a tragic example of the horror of the villain's plot AND making the audience root for the destruction by setting it among such

Um, are we okay to talk about spoilers from Kingsman in here? Because there's a pretty good reason why none of those actors are returning.

I'd put it ahead of War of the Coprophages and maybe Humbug, but behind Jose Chung and Clyde Bruckman. Like you say, though, calling an episode weaker than two of the best-scripted TV episodes ever isn't much of a complaint. Were-Monster was excellent.