roninsakana
Demosthenes
roninsakana

The experiment yielded results about "presentation" and the relevance of physical/financial effort investment it takes (as per replying to that person's post). It was in no way brought up to reinforce my initial statements.

Here are some links to the studies I've mentioned. I didn't realise Google wasn't available to you:

Actually, I wear tee-shirts, jumpers, jeans and Vans almost everywhere (never wear makeup - unless it's for a wedding) and have been pursued. I pursued one guy in high school and, after a nasty life lesson, realized I have no interest in it.

Your theory assumes that women aren't getting asked out in an equal amount as men are not getting asked out. As I've provided from my little experiment, this is clearly not the case.

If you can honestly equate the effort investing in self-presentation and choosing with the effort put forth by pursuing, competing with other potential suitors and then gaining approval (in addition to casting a broader net), congratulations, you're very attractive and have never had to experience the opposite of

Usually, the "pole/hook/bait" is the woman and the various "fish" that pursuing it are the men (again, this is more of a majority thing and not some 100% black and white scenario). Also, "initiating flirting" only comes about after the pursuer (guys, in your example) is sufficiently attracted by the presentation. The

I'm wagering it's a combination of both being less picky and being the pursuers. Though, the whole dubiousness of meeting a stranger online is definitely something more women are afraid of vs. their male male counterparts.

Unattractive women often assume the pursuer role. Since there are far more unattractive people in this world than attractive, it's an easy statistic to use to back up what was posited in the initial comment.

Note the part about "presentation." Also, this isn't a Boolean situation; women can be pursuers, too, but they're more often choosers. Pursuers tend to be the "buyers" and dating is a sellers' market.

Is the Space Pope reptilian?

That still needs some work, IMO. The stretched polys on the chest give him super-pepperoni nipples, the hair still looks like it's straight out of some late 1990s graphics and the lips remind me of a rubberband attached to an orange. Definitely not a fan of this Shadows of Luclin "upgrade."

Game development isn't a long-term career option for 99.99% of people - especially good-natured people.

Hmmm... maybe it's a race thing? Most of my girlfriends and family members don't have thighs that touch at that point but that could just be an Asian thing. Either way, if you're born with thick thighs that touch, harming yourself to appeal to someone else's preferences is just dumb. I'm never going to be tall

I never needed to diet to achieve a gap - was that something we're supposed to strive for? I reckon if I was really overweight my thighs would rub together but the chafing would be unbearable. I've heard a few of my male friends make an issue about a "thigh gap" before and it struck me as an odd thing to fixate over.

My argument was about bully-by-media tactics demanding creative control over content. All other points or arguments were tangential and not part of the original point.

If that's the strawman that gets you to sleep at night, sure.

Gotcha.

Well, in that regard, it makes sense with its current implementation (though nothing about seems remotely scary).

When I landed my first job in the industry back in 2004, all of my preconceptions of the industry were mercilessly shattered. For starters, no one in the industry makes "their game." I've worked on genres and products that made my stomach turn (seriously, imagine going from being a Quake III tournament contestant to