Ok well I don't know if any of these things are really breakthroughs in game design, I think fable 3 will still be an awesome game and can't wait to play it.
Ok well I don't know if any of these things are really breakthroughs in game design, I think fable 3 will still be an awesome game and can't wait to play it.
Alright I'm sorry that you are color blind and everything, you have my deepest sympathy really...however what is it about this game (and the original for that matter) that makes people find every last thing to complain about? Surely there have been other games that used red and green to differentiate right and wrong…
Really? I love my PC and I will always be a PC gamer first and foremost...but seriously why are we complaining about no gamepad support...isn't that why we play on the PC because we want to use a mouse and keyboard? Are we going to whine about not because able to switch the weapon and plasmid hands in order to…
I just don't understand why people can't get the difference between saying the game was made for 4:3 and then cropped for widescreen, or saying the game was made for widescreen and then extended for 4:3...I mean look at those screens, having so much of the arm visible just looks weird and I really don't think that's…
@shimage: how the hell are so many people missing the point here. They made the game for widescreen displays, and then added extra to the top and bottom for 4:3 displays. They didn't make it for 4:3 and then cut it down from there.
@searanox: yeah man! because OBVIOUSLY the unreal engine isn't optimized to run on a PC what so ever, you know seeing as how no other games made with the unreal engine work well on a PC. Also they must have purposefully un-optimized the game after the last one because they hate PC gamers.
@Athena's Paladin: Hahahahaha wow 27 replies good job! Anyways I remember with the first game no one noticed the "problem" with the widescreen mode for a couple days until someone made a comparison with a 4:3 monitor...suddenly after that tons of people start complaining about getting motion sick or headaches due the…
@nomadder: but the game was developed for widescreen...instead of cutting off screen from that for 4:3 they just said "screw it" and added extra to the tops. Same kind of thing that happened with the full screen release of the lord of the rings movies.
@RockyRan: Lord know I didn't buy MW2 simply because IF pissed me off so much.
@PhonkEL: Hahahahahaha, and you just know that if they had caved to criticism from the first round right away people would be saying how they compromised their artistic vision of how the game should look. Ah well let the little ones whine about losing out on half an inch of pixels, I will continue enjoying the hell…
Soooooo why do people knock this game (and others such as darksiders) for being a clone of GoW when GoW is itself a (very well made) clone of Devil may cry?
@lance.uppercut: Are you talking about when we broke away from the country that also still (somewhat) uses that unit system?
@Lovick: Ummmm isn't celcius part of the metric system?
@QualityJeverage: I agree with you here. Seems like they are taking ME more towards action RPG and Dragon Age is going more traditional RPG. Fine with me, going back and replaying ME1 I am still really annoyed with the horrible inventory systems. I don't know how I ever managed to play the thing through back on 360…
"Being a dad, however, is becoming nearly as popular in video games as health bars and shotguns..." you say this based off of 3 games that you have played recently?
@OkayOctane: I will certainly admit to that myself.
@TheOmnitron: Well I think we all know what happens when devs have no time tables to meet...something with the initials of DNK or Ep3 anyone?
@Jonny Sanger: Ahahahahahahaha....that was awesome.
@InvincibleBears: Hmmmm that's possible too...just my first thought at seeing her was Golbez.
Gotta go with 16 as my fav...that is from FF4 right?