rongalaxy
RonGalaxy
rongalaxy

I realllllly want to play super Mario Maker, but not enough to buy a Wii u. I would say I’m excited for this, but I know it will never reach the polish/usability of the proper Wii u version. Someone tell Nintendo to port that goddamn thing to 3ds, because I would buy a 3ds/the game almost instantly.

I was already in a blue mood, and this just made it a few shades darker.... As a self-loathing fat person, I can say with a great deal of confidence that I would not react to this situation with the strength and dignity as you have. Your attitude towards this horseshit is downright enviable.

This doesn’t make that big of a difference, because the dialogue options in fallout 4 are still severely limited compared to the previous games.

When will people understand that censorship is never elective? The publisher elected to make these changes, and I doubt the developers care all that much about what was changed. The nuances of culture are lost on outsiders. This is akin to a studio ghibli dub where small changes are made so certain things won’t

Just seems like a one off thing to reference the old games.

Only way this will ever matter is if they allow you to use discs. Don’t know if publishers are keen on that now, since hd collections have become so big.

Now playing

these are 2 of my favorites. Thief because of how subdued it is, Django because of how fucking bombastic it is.

Next time you see an episode of triple d (yeah, I fucking said it. Didn’t want to type out diners, drive-ins, and dives. Come at me). Watch for how many cuts there are in the editing. Once you see it, you can’t unsee it. It’s disorientingly awful.

Mgsv does it the best way possible by hiding it. When you’re asked to “look up” in the beginning, it will recognize whether you’re going down or up on the analog stick and change it on the fly. I’m guessing other games have done this before, but it really is a smart way of doing it.

AAA devs need to take a page out of kojipros book when it comes to controls. Seems like lots of devs put way too much emphasis on character animation vs movement response, and it makes a lot of games feel clumsy. MGSV proves you can make a game that feels great to play, with well animated player character movement.

Why do you say it “looks rough”? From what I see, it looks nice. What part of it looks rough?

Saints row 4 is disappointing in its own right. Gtav is definitely disappointing, but its really fun to mess around in. Sr4 is kinda boring and fetch questy. Plus the world is recycled from 3 (a far better game, overall).

A concept is nothing without proper execution.

Glad the ps4 is on the list. It really is a cool looking console.

People love to get outraged over petty things. I’ll never understand it.

I think I’m going to slowly chip away at getting the platinum as opposed to grinding for it. Every once in awhile I get the urge to play it anyway. Such an amazing game

On the next episode of TLC’s My Strange Addiction: Destiny, why it sucks, and why so many people are into it.

Too bad it never works reliably (for me, at least). And the control scheme for most ps4 games suck on vita. Devs need to learn to stop mapping shit to the rear touch pad, and map r2,l2,r3,l3 to the 4 corners of the touch screen. Not perfect, but preferable to the rear touchpad. Or someone tell Sony to allow for custom

Not completely fair or unfair. I’d say the witcher, and other similarly sized games with as much scripting, would need an army to properly playtest it for bugs. It kinda needs a community of people to help make it polished. You can’t really beta test a single player game, so there aren’t many good options (that are

The last few episodes can be watched for free on cbs’ website, or their app. I think even more episodes are available on demand (through your TV provider). So if you don’t want to stay up late, there’s no need to!