The game we’ve written about multiple times over the past few years, right? That we’ve run videos of? That one?
The game we’ve written about multiple times over the past few years, right? That we’ve run videos of? That one?
Seriously? She can voice her opinion on gaming, and people can choose to accept it, argue it or ignore it. Critique is key to any process. Voicing these opinions should not result in threats to her, or her livelihood - that is not helpful to anyone.
That’s not what she’s doing any more than like Pauline Kael or Roger Ebert were telling film makers how to make movies.
Are people still using the nationalistic pride argument? The fact that iPhones, Samsungs are popular in Japan makes this point moot
What people might not remember is that the NES was released when arcades were still around. Arcade games were meant to be difficult and relentless quarter suckers. You were supposed to memorize the whole game in order to beat it and it took some skill. Game design on the NES was largely similar in that they made their…
The irony is that all the hate Caitlyn Jenner gets over this just shows how much courage it took to go public in the first place
Pretty shitty of people to use an amputee veteran as a thin veil for their transphobia
Not defending cutting out parts of the game before release or anything (or worse, locking it on the disc like Capcom does), but one of the more misunderstood parts of DLC is the fact that, near the end of the development pipeline, it is entirely possible to work on DLC content before the game is done. That’s because…
It’s a bold move on part of Tripwire. Killing Floor had a pretty passionate fanbase, and this has seemed to be one of the most anticipated games out there. Honestly, I wish more game companies would do this.
Maybe I’m just an old man at 24, but this is making me more and more excited for KF2. Often times, the worst part of my favorite games is the community.
Was waiting for this one, it’s like fine wine
More retrospective content like this on Kotaku please. I love articles/videos that place classic games in context and where we stop to think about our hobby in a reflective manner, versus constantly looking to the next blockbuster trailer of the coming holiday season. Maybe scratch one of the daily amiibo posts...
Hey, as a big Kotaku fan and an advocate for commenters for years now, I just have to say that a lot of you in this comments section appear to be garbage individuals.
Because that's what attracts people to the GTA games, a sense of realism.