romvs
Romdude
romvs

While those thing certainly happened in Ubisoft, I think it’s centered around a couple problematic individuals. Not in the range of sexist bro culture in some other place (cough... Acti Bliz... cough).

This is the important question. Yeah, respecting player time is important, but so is not being or enabling rapists.

Yeah, I felt like Ubi games were a chore because I don’t have time to 100% them. And then I remembered that I didn’t have to. Blitzed through syndicate in like 10 hours of game time, got what I needed to beat the game and never felt like I was missing out because I didn’t have some super secret unlockable weapon and

I don’t really recall doing much grinding in those games, but I also tend to do a few side quests along the way especially early. So maybe I did just enough to not encounter that.

That is the thing, a lot of people in the comments seem to think that the burn is in the type of game they are intending to make and missing entirely the part where they enumerate the things they want to implement for employee well being that Ubisoft doesn’t do for their own. That is the real burn. It implied Ubi is a

That’s me in the second paragraph there. I love open world games with icons to ‘clean up’. I also love RPGs and narrative-driven games, so it’s win-win for me that both Ubisoft games and (hopefully good) Nesting games will exist.

I enjoy a nice tight narratively driven game, but I have personally not felt like AC or other Ubi open world games disrespected my time.

I don’t think so. But let’s hope their hiring "talent" practice is more diverse than what is mentioned here.

Solid burn but it does feel a bit dated, shoulda thrown something in there about respecting women workers, not treating them as meat and not raping people really.

It’s a bit of a dig, but hardly a vicious stab in the back, yeah.

It’s subtle, but this:

My guess is no, and it might be why they left?

And besides, some people (not me) actually enjoy scouring maps for hidden items.  

Yeah, to me it doesn’t sound at all like “Ubisoft sucks, their games suck, the fundamental elements of their games suck”, etc, but rather providing context and distance, “we aren’t Ubisoft and we aren’t going to approach games in the same way or attempt to create the same products for (necessarily) the same consumers”.

Perhaps I’m too old to see the overtone here from the headline’s strong assertion, but I don’t see any dissing going on - even the notion of “respecting the player’s time” is not really a diss to Ubisoft. As much as I disdain Ubisoft as a company (and I *totes* do), even the “massive open-world design” they’ve become

Seemed pretty innocuous for the most part. They’re just working on something new and are focusing on valuing the players’ time.

“and effeminacy”

Are they going to change their name to Twocent now?

Just because America does it best doesn’t mean it’s uniquely American.

“Obscene and violent content and those breeding unhealthy tendencies, such as money-worship and effeminacy, should be removed.”