romey2522
Romey2522
romey2522

“On the Division forums, a Ubisoft community manager said they’re ossibly going to punish those who’ve beaten the mission with exploits, which would be the first time they’ve taken such steps. “Obviously it is against our Code of Conduct and the team is looking into what can be done in terms of punishment for those

I’ve hovered on Kotaku on the daily for years now, but this post brought me to creating an account to post my first comment. The paragraph that talks about The Bullet King / Incursion exploit farming and is followed by the explanation of Dark Zone PVP imbalance is the realeast assessment of the game I’ve read thus

I can’t help but wonder how lazy the Incursion was designed.

You’re in one room, with a vehicle, that is stationary, that cannot be damaged by anything but C4 to its backdoor. They could’ve done something way more fun and imaginative. Have it be a moving fight around the plant or the sewers. Travel through huge

Exactly my feelings on the game. One of the biggest problems I see is that the game they’ve made would work better as diablo but the gear and drops are setup too much like destiny where there’s a defined cap on power levels and now the drops are coming at a slower pace to try to compensate. From my own experience, my