roflthewafl
ROFLtheWAFL
roflthewafl

The Division is serious and real world in terms of themes and story points. It’s got bioterrorism, secret government military units, private military contractors doing bad shit, and what are essentially home-grown terrorists and extremists in both New York and DC. The game mechanics are completely fantasy, with all

I think EA’s purchase of Bioware was before EA’s management snorted a barrel full of GaaS coke. You can still push microtransactions and DLCs with a single-player RPG, after all. 

Settlin’ down to read some GOOD SHIT

No, but Blizzard merged with Activision beforehand, and Activision published both COD:BLOPS 4 and Destiny 2. Plus, Battle.net already had Overwatch, World of Warcraft, Starcraft, Diablo III, Heroes of the Storm, all popular games. Activision didn’t make ANOTHER launcher for two games.

I can’t. Because Destiny 2 is FINALLY getting in to some serious lore and I need those lore-cards. I mean, I could just read the Ishtar Collective and watch cutscenes, but I want to experience them, you know?

I bought the Division 2 on the Epic Store, too. It proceeded to download in one place, install somewhere else, then not delete the downloaded data after the installation, so I ended up with 50 GB of useless data until I deleted it manually. That’s when I knew Epic was trash.

Nobody reported on this sort of thing until relatively recently. Consumers didn’t have an eye into the game making process in the past. And all the bad practices the industry contends with now started in that past.

Inquisition did use Frostbite. What I don’t get is why, for DA4, they’re going off of the work they did for Anthem, instead of the work they did for Inquisition. Both games used Frostbite 3, so.... I don’t know.

It feels like the least painful and most fulfilling way to be a game dev these days is to be an indie. You work on your own time, there’s no expectation of top of the line graphics, and you can make whatever you want.

It can’t be entirely that. Dragon Age Inquisition also had Frostbite forced on it, but it managed to come out pretty good. The bigger problem is with Bioware.

The problem with Frostbite is that it’s an in-house engine designed for multiplayer first person shooters, like Battlefield. Frostbite does that very well. Like, tools and documentation to facilitate making that sort of game very smooth. For anything else, Frostbite literally has no support, and the development team

Expecting a quality release is entitlement these days? This isn’t a free to play title, or a cheap indie. This is a full priced game from a major developer, with microtransactions on top of that. These people you’re disparaging have bought in, they see potential in how it could be great, and they’re agitating for that

Perhaps. I find the idea of a weaponized UAV being the solution to that problem a bit extreme, but who knows what the fuck Russians are smoking, so maybe they think it’s perfectly acceptable.

Well, not this model. It won’t have the speed, flight ceiling, or even, I suspect, firepower to down something like a Reaper. This is just a technology demonstrator.

How is it different? The reason I stopped playing is that the infantry combat was just didn’t suit me. Firing your blaster didn’t FEEL right, not like firing your weapons in Battlefield, or Destiny, or the (older) Calls of Duty felt right. There were too many abilities being spammed all over the place, TTK is a bit to

What would you have them do? Remove him from the credits of the game? The fact that Notch went crazy doesn’t change the fact that he made Minecraft. Or would you rather they just drop Minecraft because they guy who created it but hasn’t been involved in it for years said stupid shit?

I wish someone would try remaking older space combat games. Elite Dangerous’s and Star Citizen’s big open worlds are all fine and well, but there’s something to be said for the mission-centric campaigns of something like Freespace or X-Wing or TIE Fighter.

I think you’ve already realized this, but shingles is caused by the chicken pox virus reactivating in the nerves of adults.

As far as I’m aware, Valve doesn’t force exclusivity in order for games to be released on their storefront.