rockinray
Rockin Ray
rockinray

Harbor Freight of course.

Have you priced any EV batteries? Most are still extremely expensive, so this take is currently valid. If US based battery plants come online this may change, but currently EVs are not cheaper to maintain.

Sure, but the goal of commercial games is to maximize profit. The amount of revenue required to do that varies per budget, which is why small indie games can take more risks and have exclusively queer protagonists. The best you can really hope for from most AAA developers is the option to be queer. TLOU2 would be an

you say that a lot.

Also, when Idle complains that Spamalot only made money 20 years ago, that would have been when Idle was 60, a perfectly reasonable time for an adult’s income-earning days to start winding down.  Doesn’t Idle have, like, mutual funds?

Exactly and thanks for doing the foot work. The fact that this game would consider both Cyberpunk and BG3 as not having LGTBQ+ content does show that. 

Lol to the state of article writing: Eric Idle makes a claim. John Cleese speaks for the Pythons and refutes claim. Author of article rather talk about Cleese being anti-cancel culture instead of headline. Diverts article to talk about that even though it’s completely off topic instead of just writing two separate

It suggests that the LGBTQ tag is only used for games that are primarily about relationships/sexuality. The writers of the report seem so scandalized when they mention that filtering out sexual content makes *GASP* half the items on Steam with the LGBTQ content disappear, as if that says something about anything other

Cleese appears to be an egotistical bigot, while Idle seems like a cranky bastard who apparently has issues with every other living member of the troupe.  Shocking that this apparently made for a tense working environment.

Among GLAAD’s most striking findings is that 17 percent of active gamers identify as LGBTQ. And yet, only a paltry 2 percent of games on major PC and console storefronts (PSN, Steam, the Nintendo eShop and so on) are tagged as having LGBTQ content, suggesting that games which actually feature queer characters or

It’s actually a little bit more annoying than that, because on the screen where they show that 2%, the other stats we can see are 28.5% of “Films from top 10 distributors in 2022 contained LGBTQ characters” and 10.6% “Of all series regulars on primetime scripted broadcast series in 2022-2023 television seasons were

I’m always curious if they know their methodology is flawed but need to juice the numbers, or if they were just collecting the stats in the laziest way possible.

While most popular mangas have more than their share of negative stereotypes, as a whole the manga industry have a huge quantity of niche titles and sub-genres that are very queer friendly (even if they come with a different set of stereotypes) and directly tackle touchy subjects like relationships and even sex across

Yes, this 17%/2% is a false equivalency between parametric response and purposive sample.

I have never played a game because the characters look like me or have my skin color. Not once in all the times I’ve played RE4 did I wish Leon was black. His skin color being similar to mine wouldn’t have made the game more enjoyable. As usual, people have too much time on their hands and not enough hardship, so they

That’s not even close to what I said. My point is that you need to compare games with LGBT representation to games with straight representation to understand if the LGBT population is being adequately represented. Because a SIGNIFICANT amount of games don't have any orientation represented at all.

Imagine reading their post and taking whatever that is from it?

I don’t know about most folks, but very few of the games I play address ideas even related to gender identity or sexuality, because they just don’t matter for what the point of the game is.

Representation is absolutely important, but that 2% seems like it represents an awful lot of games that don’t include straight representation, either. Basically all puzzle games, racing games, 4x games, sports games, and a sizeable chunk of action games don’t have LGBT representation, and it would be weird if they did.

we found that games with LGBTQ characters or storylines account for less than 2% of all games”