rjhume
robert_j
rjhume

Getting the right build can make the difference in terms of feeling powerful. Last week I had to stop playing GM1 difficulty because the groups were facerolling everything. No more challenge. GM2 feels much better, i.e., like I actually have to play, and I suppose the loot is better (but not nearly as better as I had

So I, like, love this game, even though I guess I am not supposed to? It fills a niche for me, as someone who likes MMOs but does not have the time for WOW anymore and who finds Destiny a bit too unfriendly and unforgiving.

I have had one hard crash after two weeks of playing. Fortunately, my system did not brick, but your mileage may vary. I would not be surprised if hard crashes are very common, but only occasionally do they brick systems. Still, this is not acceptable.

Well, I do wonder whether EA has made any cuts to QA staff. My understanding (I could be wrong) is that among those cut in the big Blizzard layoff were QA people. Given how much companies these days seem to focus on the bottom line, and how expendable in general employees seem to be, I could easily see QA being among

Here is what I am struggling with. It seems clear that Anthem has a lot of problems and in that sense is unfinished. But does that mean “the game would have benefited from even more time before release”? It seems like, at a certain point, you need people playing your game to know what the issues are and what needs