There’s also the part where the gun does actually blast your brain with energy which helps you reach the level of mental stress needed to summon your Persona.
There’s also the part where the gun does actually blast your brain with energy which helps you reach the level of mental stress needed to summon your Persona.
The art style is actually pretty interesting too. Reminiscent of Journey a bit.
Who decided this should be a thing? I mean, it’s very well made, but... WHY?
I have a lift-top coffee table (about 10 seconds in the vid) and it’s one of the greatest pieces of furniture I’ve ever owned. I highly recommend them to anyone who does anything other than sitting and watching TV - like eating, using a laptop, etc - while on the couch.
Oh man, I completely forgot about this scene. Such a freaking good movie.
Not really. From a game dev standpoint (on PC) storage space is barely a consideration. The far bigger concerns are the seek speeds when streaming data from storage and the transfer rates. Having unused assets only matters when you need to fit your game in a limited space (like a disk). Aside from that all they do is…
It’s not the game we wanted, it’s the game we NEEDED.
It looks really nice but it’s a bit small when compared to him. In order to get pure Whappity it should really be scaled to fit you. I’ll just stick with designing my own :)
It’s a mixed bag. Sometimes you get Goat Simulator and sometimes you get Papers, Please, but you won’t get either if you never buy the bag :)
You know what, good for him. After reading the WSJ article it seems to me like Rumsfeld just wanted to restore and preserve a piece of history that was personally important to him. It’s not like he’s making some kind of cash grab either as he said his profits will go to charity. My guess is that someone saw how much…
I tend to feel the same. That said, I still bought the game because I wanted to support someone who had a wacky idea and is earnestly working to turn it into something.
Why not just release them as one game then? Maybe they’re hoping that people who would have payed full price will buy both and people who wouldn’t have bought it at all will buy one at the lower price? I guess I can see the logic to that but that’s also banking on the game being good enough to buy twice, which is…
I work at a mid-sized AAA studio that pretty much functions this way and it definitely works. Most of the other issues described in the article are still present, but team-based feature development sure helps a lot with ownership and motivation.
I haven’t seen Robotics;Notes, but dear GOD the Chaos;Head anime was abysmal. I loved the VN but couldn’t even get through the second episode of the anime. It was just that bad.
The characters are incredible in Steins;Gate and pretty much all very well fleshed out by the end. My only suggestion is to not quit before you pass the half-way point. The first half of the show will probably not appeal to you much. Just keep in mind that the lighthearted “oh cool! time machine!” antics of the first…
You would think though that with his obviously incredible skills he would take the time and effort to cover it up/conceal it better. Just seems kinda odd to me.
Just... don’t expect it to be a good game from a purely game mechanics perspective. The actual implementation is pretty awful (which I find to be especially noticeable if you were a fan of old school RPGs). I’ve never had to actively force myself to finish a game prior to this one, but I just kept hoping it would show…
I dunno, that actually sounds pretty accurate. You can change lanes but you need to put your blinker on, check your mirror, and look over your shoulder. You can’t just swerve into the other lane without being prepared. Sure that might work out sometimes, but other times you might side-swipe a semi.