Every Nintendo release: “What’s an internet?”
Every Nintendo release: “What’s an internet?”
I wanna be mad, but it is actually kind of funny to me how bad Nintendo is at online services in this day and age. Like they actively have to be trying to be this bad at it.
Indeed. The video games did such a great job of exploring the EU, too. Star Wars is just another dead franchise to me these days.
The real tragedy here: another reminder of a great thing, a part of a great canon built over 30 years, a genuinely well thought out story. A story and script that was already written and loved, and then you are told almost none of it is legitimate or canon. For the sake of what? Some incoherent bantha fodder helmed by…
Just to make something clear for some folks: This is my opinion and thoughts on game design. If you LIKE getting everything, cool. You will notice in this post I don’t think you are evil nor bad for that or do I think devs should be punished for giving players everything.
The big question I have with Stadia is Google being a company that lives on selling their user’s data, what is it about their gaming solution that makes it ties into their “raison d’être”? No company develop something as big as this if it is not tied into something they plan on profiting big time from.
I know they’re worried about legal ramifications, but at some point I think Valve just needs to come out and say:
This seems like such an odd argument. Why wouldn’t Kotaku cover all aspects of game culture? It’s very much exactly what they’re here for. Plus, what they reported on is a 1) public YouTube video with 2) a custom thumbnail that 3) has 40K views and 4) has a link to another video giving instructions on how to install…
Yeah. Part of that experience was being a child experiencing those things for the first time. No amount of emulation can give you that again. Nostalgia is fun but it’s also something one should be deeply wary of.
The thing is with these retro consoles is that they’re most certainly NOT for hardcore gamers. Those folks are using some sort of emulator whether it be a PC or Raspberry Pi. These things are stocking stuffers for the family to gather round on Christmas and giggle and say “Remember when.....?” then days later begin to…
Great review, the one niggle being the descriptor “less well-known parts of WWII”. That’s more “less well-known in the US” as in Europe and the Commonwealth aspects like the Norwegian campaign and North Africa are highly talked about, with El-Alamein being seen as the first “turning point” of the war.
So like... how many maps are there? How many game types are available in multiplayer? How’s the matchmaking UI? How many guns? Are the guns locked behind personal level and/or challenges of some sort? What is the tick rate of the servers? Do you have the option of choosing a server? How many classes are there? What…
That was a thoughtful review. My take-away was “if you don’t overthink it, it should be fun for you.”
Here’s what you do, from one tired dad to another:
This is a very niche problem, right? I mean, when I’m falling asleep while gaming I turn off the game and go to bed. You probably don’t have that luxury because it’s your job.
Hell yes! The instant resume feature on modern consoles is a godsend. I can play for 30 minutes or so and not have to worry about reaching a stopping point or anything.
This is all really good advice and rings so, so true to me (father of 3, demanding job, etc). Stuff that especially rings true for me:
For me, the biggest advancement in the technology of the current generation of consoles is the ability to suspend the system and the game you’re currently playing. Not having to wait for a game to load when you sit down to play makes short play sessions much more enjoyable.
I’m likely going to be playing Red Dead for months as I totally agree with you. 30 minutes of hunting here, a few quests there, its a good pick and play game.