ravingarmy
Axel Cushing
ravingarmy

All of this assumes that you actually have any contact information for any of these individuals. My own experience has been one of remailer email addresses from platforms like Taleo and a complete unwillingness to provide any contact information. Over the last year or so, getting anybody to actually own up to being

I looked at the trap, Ray.

Bungie can’t communicate with their fans? Jason, say it ain’t so...

Watch two episodes of Junei Taisen and call me in the morning. That’ll cure any lingering sympathies about “fair play” and “gentleman’s agreements” on the battlefield.

I was talking with my clanmates about a little of this stuff last night. There are just so many insanely regressive moves that are being made in this game, I’m trying to figure out what the hell they’re trying to accomplish. They go to the effort of making exotic ships and Sparrows, then make it so that they are not

The game is also mentioned in Ernest Cline’s second book, Armada, which was very heavily influenced by The Last Starfighter.

The lack of armor is worrying. I’ve been averaging about two packages per day per toon so far, and out of all those, I’ve gotten 3 armor pieces. Weapons, sure, including non-IB weapons that I wasn’t interested in. The hell of it is that the armor’s cooler than the weapons. Always has been. So why they’re so damned

I was right there with you till that last bit. Solomon Kane is tripe. Which is a shame, because the short stories were a blast to read. James Purefoy was badly miscast for the role (he’s just not surly enough) and the whole plot not only ran counter to the original character and stories, but was a hackneyed mess in

I didn’t start till 3rd Ed myself. Very first game I got invited into, one of the players was a dwarf cleric. The combination didn’t strike me as particularly odd, and the player was better about playing up the character’s devotions than our human paladin (who kept declaring martial law every five minutes).

I can’t speak for others, but for me, writing’s like breathing. I can’t not do it. If I’m not writing, I’m cooking up ideas for writing, or I’m editing and re-writing stuff I already had “finished.” Characters, scenarios, settings, playing “what if...what next” in my head, reading other people’s works and seeing how

Having reported on games before, and having tried my hand at indie development a couple of times, I can understand how some of the more esoteric points of game development might seem lost on the average gamer. There were some postmortems on Gamasutra (and in Game Developer Magazine when it was running) that were

The ending to L.A. Noire wasn’t satisfying to me because the bulk of the game wasn’t. I didn’t get the sort of feelings I’d get watching something like The Maltese Falcon or Chinatown. See, if we’d been in Jack Kelso’s shoes from the very beginning, conducting complementary investigations to the ones Phelps was

Well, at least Andrew Luck has good taste in books. May not say much for his playing abilities at the moment, but says a lot about the brain inside.

Not to belabor an obvious point, we never stopped being at war with North Korea. An armistice only says we stop shooting at each other for the moment. A peace treaty would require an entirely new declaration of war. We’ve somehow stretched out “for the moment” for sixty years. Technically, if I understand correctly,

Can’t tell if I should be hearing Vangelis or Yoko Kanno in my head looking at these.

Seen far too many players go the “Lawful Stupid” route with paladins.

Pretty evenly spread across all four of those possibilities. But there are some things even mechs won’t do.

Worse than the janitors who have to clean the tunnels of the Deeprun Tram?

Considering the main game took place in and around Colorado, the hot springs in Yellowstone, and Devil’s Tower seem like a pretty solid indicator that this DLC is happening in Wyoming.

Yes, it is. The kid mentioned it in the trailer. Also kind of weird how it bears a vague resemblance to Kratos in his earlier days.