That also crossed my mind. But I guess they want to go back to the roots. Also, some of the sequels had analog support, and that would be unfortunate to come across without the sticks. Not unplayable (usually), but it would really rub it in.
That also crossed my mind. But I guess they want to go back to the roots. Also, some of the sequels had analog support, and that would be unfortunate to come across without the sticks. Not unplayable (usually), but it would really rub it in.
Okay, it actually looks pretty good. I’d never heard of it.
Does anybody really think Super Puzzle Fighter II Turbo is better than Pocket Fighter? We could all go on about all of the undisputed classics that were skipped on this list.
I’m playing Tomba 2 and Ridge Racer Type 4. I brought home a bunch of PlayStation games I found in my parents’ basement and am more excited to replay them on my PS3 than I am to play RDR2. I enjoyed RDR a lot when it came out, so I’m sure I’ll enjoy RDR2, but I’m just not interested in it at the moment.
You don’t necessarily have to be out and about in the world for a portable player to come in handy. You could listen to it in a hotel room, for instance. That said, I find some noise canceling good enough to reveal the benfits of hi-res audio. The compression in mp3s can sometimes be noticed even with environmental…
Playing high-res audio files with a good DAC. You can play mp3s on your phone.
If you think people buy these to play mp3s, then true, they're not for you.
Advertising comes close, though admittedly not as bad. But if you work on high-profile drugs with many indications, launches and label updates mean late nights and weekends. Few people are lucky enough to get paid overtime, though I'm hearing more agencies are starting to do it. Where I work, the obligation to pay…
People have been sent C&D's, not sued.
Not really; I don’t collect cars, but I collect records, and the initial run is always the most sought-after. Same with first-edition books. Reprinting things doesn’t make the originals lose value, not in the long run.
It’s a part of the game that has been published by someone unauthorized to do so; not just that, but a game that the copyright holder intended to eventually release in the new language. This really isn’t that complicated—the mental gymnastics required to justify what he did are hilarious.
Nah, he literally republished a significant part of their work without their permission. They should’ve sued him.
Nah, I don’t think they morally owe him anything. He did the work without expecting official acknowledgment or payment. Now, after the fact, he wants recognition? You are criticizing a company for not going above and beyond when they have no incentive to do so.
That’s my feeling, as well. He should be glad. How can he be upset that they didn’t pay him when he did the work never expecting to be paid?
Saying “ehm, no” isn’t good enough. Publishers can have the rights to a work in all languages. Fans who translate books into new languages and make them available online, for instance, are infringing. You are also violating software rights by patching in the first place.
I’m not going to completely explain copyright law to you, because you can find this on your own. But it is infringement to reproduce someone else’s work regardless of whether or not you’re making money off of it and regardless of whether or not it impacts their sales. It’s their property to do with what they wish.…
Yes, it is. It’s republishing someone else’s work. For example, Murakami had several websites shut down of people who were translating a blog series he did into English because his publisher was eventually going to publish it, and possibly publish it in English.
This is a weird situation, because sure, they may have used his work, but on the other hand, he did an unauthorized translation. Even translating things is a copyright infringement, at least in the countries I’m familiar with. They could’ve sued him, but instead they chose to use his work. He doesn’t really have a lot…
I totally get that, but I promise you I’m not doing this in variable-lighting scenarios. I’m a veteran in the production business and have certifications in photography and know all about lighting and how software interacts with it. Flickering is happening while I’m sitting in a well-lit room at night regardless of…
Yeah, I really thought the tracking would improve my experience and allow me to use 3D all the time, but sadly not. It bothers me enough that I tend to avoid it and don’t use 3D as much. I’ll see how I feel after I switch back to using no face tracking.